11-14-2006, 08:39 AM | #1 (permalink) | | Member Join Date: May 2005 Posts: 506 Style: Light - Version 6 My Mood: Thanks: 12 Thanked 1 Time in 1 Post Gil: 10,446 Bank: 0 Total Gil: 10,446 Donate | Bee familiar (can i have it?) This idea was kind of inspired from the highest pet damage thread, would adding a Bee familiar make us better for partying? A final sting every once in a while would boost our damage alot and would make us better on god fights without the cactus pets, If the ingredients were a few beehive chips or if they want to make a set of ToAU jugs they can make it the new type of beehive chips i can easaly see this replacing carrie for 65+ beastmasters. | | ::Quote Selected:: | | 11-14-2006, 09:09 AM | #2 (permalink) | | Junior Member Join Date: Oct 2006 Location: Lawrence, KS Posts: 35 Style: Light - Version 6 Thanks: 4 Thanked 1 Time in 1 Post Gil: 422 Bank: 0 Total Gil: 422 Donate | Re: Bee familiar (can i have it?) By and large, I LOVE it when I get to use bees as pets. The only problem I have with them (and the idea of a bee jug) is that sometimes a bee will use Final Sting when the still have like 85% of their life left. This might do massive damage to the mob we're fighting, but not enough to where we can just melee it down.
A jug bee that uses Final Sting @ 75% health would SUCK due to the fact that you could (conceivably) go through a stack of jugs in no time flat.
This just goes back to my dreaming of being able to control which TP move a pet performs. Probably never gonna happen, but it's a pretty dream. | | ::Quote Selected:: | | 11-14-2006, 09:35 AM | #3 (permalink) | | Fan of Murphie Brain of Knowledge Join Date: May 2006 Location: Largo, FL Posts: 1,591 Style: Light - Version 5 Thanks: 101 Thanked 287x in 170 Posts Gil: 10,543 Bank: 56,917 Total Gil: 67,459 Donate | Re: Bee familiar (can i have it?) Originally Posted by elanria | | By and large, I LOVE it when I get to use bees as pets. The only problem I have with them (and the idea of a bee jug) is that sometimes a bee will use Final Sting when the still have like 85% of their life left. This might do massive damage to the mob we're fighting, but not enough to where we can just melee it down. | And then, when you actually want them to do Final Sting, they just keep using Pollen. Oh boy, my pet bee got some HP back mere seconds before I was going to be Leaving it anyway  Lyonheart
lvl 75 WAR, 75 BST, 75 BLM, 71 NIN
Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
Fishing 60
Lakiskline
Bonecrafting 100.0+3+3,
Leather 60+2, Woodworking 60, Alchemy 60
Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | | ::Quote Selected:: | | 11-14-2006, 09:37 AM | #4 (permalink) | | Junior Member Join Date: Oct 2006 Location: Lawrence, KS Posts: 35 Style: Light - Version 6 Thanks: 4 Thanked 1 Time in 1 Post Gil: 422 Bank: 0 Total Gil: 422 Donate | Re: Bee familiar (can i have it?) Eeeeeeeeeeexactly. Pollen is nice and all when you're starting the fight, and would love for your pet to stick around for a while. But towards the end, Final Sting, {Yes, please.} | | ::Quote Selected:: | | 11-14-2006, 10:25 AM | #5 (permalink) | | go cry emo kid Join Date: Dec 2005 Posts: 685 Style: Dark - Version 5 My Mood: Thanks: 100 Thanked 39x in 32 Posts Gil: 4,863 Bank: 17,608 Total Gil: 22,471 Donate | Re: Bee familiar (can i have it?) It'd be really nice if they could add something along the lines of after a certain % of HP, the pet has a chance to use Final Sting...like, after 40%, then Final Sting actually goes into the options of a ws, and before hand, it's not even in the mix...that'd be cool :D 
Thanks to Roguewolf for the sig. :D | | ::Quote Selected:: | | 11-14-2006, 11:34 AM | #6 (permalink) | | Member Join Date: May 2005 Posts: 506 Style: Light - Version 6 My Mood: Thanks: 12 Thanked 1 Time in 1 Post Gil: 10,446 Bank: 0 Total Gil: 10,446 Donate | Re: Bee familiar (can i have it?) Originally Posted by KoukiRyu | | It'd be really nice if they could add something along the lines of after a certain % of HP, the pet has a chance to use Final Sting...like, after 40%, then Final Sting actually goes into the options of a ws, and before hand, it's not even in the mix...that'd be cool :D | lol what >.>; the whole point of the bee familiar is to do a 100% hp final sting on a HNM or in a merit party, not solo. | | ::Quote Selected:: | | 11-14-2006, 04:23 PM | #7 (permalink) | | Veteran Member Brain of Knowledge Join Date: Oct 2003 Posts: 1,543 Style: Dark - Version 5 My Mood: Thanks: 5 Thanked 85x in 23 Posts Gil: 41,163 Bank: 0 Total Gil: 41,163 Donate | Re: Bee familiar (can i have it?) Well I'm still new to BST, but I think an even better asset would be if they allowed us to SC with Sic. I mean they already made alot of the monster ws SC-able with the introduction of BLU, I don't see why they couldn't let us do it with BST except for maybe the randomness to Sic. | | ::Quote Selected:: | | 11-14-2006, 05:12 PM | #8 (permalink) | | Member Join Date: May 2005 Posts: 506 Style: Light - Version 6 My Mood: Thanks: 12 Thanked 1 Time in 1 Post Gil: 10,446 Bank: 0 Total Gil: 10,446 Donate | Re: Bee familiar (can i have it?) Originally Posted by Zempten | | Well I'm still new to BST, but I think an even better asset would be if they allowed us to SC with Sic. I mean they already made alot of the monster ws SC-able with the introduction of BLU, I don't see why they couldn't let us do it with BST except for maybe the randomness to Sic. | I totally agree, this is one of the things i really wanted ever since i did a self skillchain with pup a few days after the job was added, and i really hope they add it in the next update because there has been a lot of talk about this in the beastmaster community, and combined with selective sic (with timer changed to 1 minute) and you have a DD combo that can rival non riddle war if you have 3/3 beast affinity with monster gloves using fungy pets, and equipping a temperance axe and most of the standard DD gear. | | ::Quote Selected:: | | 11-15-2006, 04:53 AM | #9 (permalink) | | Junior Member Join Date: May 2006 Location: Tallahassee, FL Posts: 144 Style: Light - Version 6 Thanks: 3 Thanked 2x in 2 Posts Gil: 2,085 Bank: 0 Total Gil: 2,085 Donate | Re: Bee familiar (can i have it?) I think they should leave the Sic timer the same, but make Sic so that you can select which TP ability to use. Also, make trait or ability (Sic Affinity?  at lvl 40 for BST only) that allows PC's to SC with the pet.
Sic is still on a long timer so we can't spam pet abilities like BLU can.  BST66
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