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Old 11-28-2006, 02:11 PM   #46
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Re: Have Square Enix gone too far with the latest BRD changes?

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Originally Posted by Hantz View Post
Hmmm...interesting.

No need to waste a merit on that.
O_o. I didnt know bards had that. Is it any good? I'd think it would fail a lot because it says it's not as good as BST charm. Seems weird they would try to sneak that extra song in.
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Old 11-28-2006, 07:58 PM   #47
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Re: Have Square Enix gone too far with the latest BRD changes?

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Originally Posted by Icemage View Post
In Dynamis, once in a while. Maybe if you know you're going to wipe, but good Dynamis groups tend not to have to worry about that in most areas (with the exception of that most painful Hydra Corps stupidity section of Dynamis-Beaucedine, and perhaps on the tank party versus Angra Mainyu). Otherwise? I can't think of too many other situations where you know you're going to get smoked for sure and have the time and opportunity to sing Hymnus.
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ya I agree. Oh and its cool to spam it in Besieged lol, but thats it. Almost never used.
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Old 11-29-2006, 08:30 AM   #48
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Re: Have Square Enix gone too far with the latest BRD changes?

Death happens a lot vs. both Limbus bosses, too. Not necessarily wiping the whole party, but it's common enough that you want some kind of reraise on everyone, all the time (and non-tanks are not even kinda safe). Hymnus is free and takes less time to activate than a RR item. Beseiged, especially Mamool Ja Savages when there's a ninja around, is another good example.

People are likely to die vs. DL, too, but it probably isn't worth hymnusing them because (a) you have a lot of prep time where you can use a RR item anyway and (b) even if they do die without RR, they weren't going to contribute any more to that fight if they had been able to get back up, because it's so short.

Oh, and if you're doing Divine Might with less than 10 BLMs, you're going to have to prepare for at least the possibility that you'll only manage to kill half of them before wiping, then get up and kill the other half.

It's pretty much a song for high level alliance (or bigger) battles where death is common, not for exp/merit use; that isn't really a condemnation of it, just a description.
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