04-18-2006, 02:56 PM | #1 (permalink) | | Member Join Date: Feb 2004 Location: University of Arkansas Posts: 934 Style: Dark - Version 5 Thanks: 0 Thanked 1 Time in 1 Post Gil: 19,118 Bank: 0 Total Gil: 19,118 Donate | Pld, the new sub option? Now that pld has autorefresh at lvl 35, does this open up a new option for 70+ brds? Consider, currently we use whm for cures and status fixes. Pld provides the same cures one through three, minus curaga one and two which are important to consider. However, we would now have an autorefresh to stack with ballad, refresh, and vermy. As an added bonus this would give us sentinal and two defence up traits from pld which is a nice perk for those brds out pulling.
It would of course be situational in that it needs to be a non-status effect enemy and non-aoe dmg enemy. In that situation, it would increase our healing power with only a small mp cost (get so little mp from sub as is). It is somewhat limited for endgame merit parties since sky is heavy on the aoe dmg and krt is heavy on the status effects as is Lufeise Meadows. Thoughts?  Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm | | ::Quote Selected:: | | 04-18-2006, 04:54 PM | #2 (permalink) | | Member Join Date: Dec 2003 Location: Brooklyn, NY Posts: 756 Style: Dark - Version 5 Thanks: 16 Thanked 4x in 4 Posts Gil: 6,024 Bank: 0 Total Gil: 6,024 Donate | Re: Pld, the new sub option? I'd have to say no, /whm is so much more important and useful int he long run, teleports, Raise, reraise (not sure on level of reraise :sweat) , regen, curaga + divine seal plus the whole line on -na spells
You're willing to give that up for refresh? I've partied with many Brd and I've never seen them hurting for mp post ballad II
Just my opinion Originally Posted by SevIfrit | | we asked for more wyvern control the give us emotes.... /em slams head off desk... | | | ::Quote Selected:: | | 04-18-2006, 04:59 PM | #3 (permalink) | | J...atatouille Super Moderator Join Date: Dec 2002 Posts: 8,338 Style: Light - Version 5 My Mood: Thanks: 5 Thanked 136x in 106 Posts Gil: 29,394 Bank: 0 Total Gil: 29,394 Donate | Re: Pld, the new sub option? for soloing if you're using sword I can see pld as an option, from a rdm point of view by the way.
Can BRD use shields? because if not, I don't think you're getting all the benefit of /pld There are painters who transform the sun into a yellow spot,
but there are others who with the help of their art and their intelligence
transform a yellow spot into the sun.
- Pablo Picasso | | ::Quote Selected:: | | 04-18-2006, 05:56 PM | #4 (permalink) | | Member Join Date: Feb 2004 Location: University of Arkansas Posts: 934 Style: Dark - Version 5 Thanks: 0 Thanked 1 Time in 1 Post Gil: 19,118 Bank: 0 Total Gil: 19,118 Donate | Re: Pld, the new sub option? | Originally Posted by Jei | for soloing if you're using sword I can see pld as an option, from a rdm point of view by the way.
Can BRD use shields? because if not, I don't think you're getting all the benefit of /pld | Brd can use shields, but they shouldn't while exping.
My main point was pld sub will give 1,200 mp an hour for free and still has curing abiltiy. Before now, the only way to do that was sub smn, but that has no cures. | Quote: | | I'd have to say no, /whm is so much more important and useful int he long run, teleports, Raise, reraise (not sure on level of reraise :sweat) , regen, curaga + divine seal plus the whole line on -na spells | Tele dem,mea, and holla are used little for exp parties 70+. If they are needed, someone else in the party will usually have it, either the rdm, whm, or blm. Raise 1 and reraise 1 are used very little 70+, especially if you have a whm along. If you have no whm, then you likely have a rdm, pld, or blm who can cast raise 1. Regen1 is a waste of time to being cast 70+. -na spells don't help against enemies without status effects (which was a pre-condition I listed for using this sub). Curaga would also not help much against enemies without aoe which was another pre-condition I stated for using the sub.
Divine seal used every 10 minutes with cure 3 (strongest cure for a party not needing curaga) is 46 mp saved which gives you the equivalent of mp an hour if you use it on the dot everytime and for the full benefit. 460 is much less than the 1,200 you would get from autorefresh. Divine seal used with curaga 2 is 120 mp saved every 60 mins, so 800 mp saved which is still left. However, this isn't very accurate because pld wouldn't have curaga2 available and its hard to compare mp efficieny of pld doing single target with autorefresh vs a whm sub doing aoe heals and divine seal. Thus, I recommend just for use in parties not taking much aoe dmg. | Quote: | | You're willing to give that up for refresh? I've partied with many Brd and I've never seen them hurting for mp post ballad II | You have been playign with lazy brds then. Not only do I run out regularly, but I don't have ballad on myself half the time. This is because of the speed of my parties. I do melee buffs, pull, do mage buffs, pull, rinse, repeat. Thus, I only get ballad half the time and unless I get refresh constantly from the rdm, I run out of mp fast. Even then, I typically run low.
Just imagine combining this with vermillion cloak.   Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm | | ::Quote Selected:: | | 04-18-2006, 09:21 PM | #5 (permalink) | | Junior Member Join Date: Apr 2004 Location: Earth. Posts: 359 Style: Light - Version 6 Thanks: 0 Thanked 0x in 0 Posts Gil: 4,309 Bank: 0 Total Gil: 4,309 Donate | Re: Pld, the new sub option? How much damage do you take on pulls? I imagine some of your MP must be used on yourself if you are running out. If that's the case, how much damage will the PLD abilities and traits nullify?
Other than that, I guess my main question would be the depletion over time. 1,200 MP an hour sounds nice, but that's still 20 a minute. If your use is steady, then this could work. But if it spikes, with PLD's limited MP reserve, you could find yourself in the same predicament. Of course, minor spurts will allow you to change your tactics, ask for a Refresh every 10 minutes, etc.  4 out of 3 people have a problem with fractions. . . | | ::Quote Selected:: | | 04-18-2006, 09:58 PM | #6 (permalink) | | Member Join Date: Feb 2004 Location: University of Arkansas Posts: 934 Style: Dark - Version 5 Thanks: 0 Thanked 1 Time in 1 Post Gil: 19,118 Bank: 0 Total Gil: 19,118 Donate | Re: Pld, the new sub option? | Quote: | | with PLD's limited MP reserve | Majority of mp for a brd comes from the equipment. I average around 500 mp on my brd in exp gear. Sub is only providing about 120 I think. Not sure how much pld would provide, but I would estimate 50+. According to this stat calculator it is 137 from whm and 80 for pld. Formuleas get screwy 60+, but I think that is a reasonable amount. My mp use is pretty consistent and steady. 1-3 cures per fight, more if the healer is resting, less if they have full mp. | Quote: | | How much damage do you take on pulls? I imagine some of your MP must be used on yourself if you are running out. If that's the case, how much damage will the PLD abilities and traits nullify? | I typically take one to two hits per pull. I can pull without getting hit, but usually I have to sleep it at camp because I pull a little before the party is ready. Thus, for me to sleep it usually results in a hit or two. Even when I don't sleep it and the party takes it immidiately, the tank is usually very slow and I still get 1-2 hits.
With either sub I'm getting hit. However, with the pld sub it would be a little less dmg. Not a big differnce, but an added perk at least.  Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm | | ::Quote Selected:: | | | Thread Tools | | | | Display Modes | Linear Mode | Posting Rules | You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -8. The time now is 08:48 PM. | | |