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| | #31 |
| Interior Decorator Bronze Star | Re: Do we really need to buy a security token?
So because people can pirate the game and it's DLC you shouldn't have to pay for the game or it's DLC? What does that even have to do with the SE Security token and Mog Satchel?
__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater |
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| | #32 |
| Play toy Brass Ribbon of Service Join Date: Nov 2003 Location: England
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My Mood: | Re: Do we really need to buy a security token?
Ziero you're wasting your time trying to enter into a discussion with Feba. He hasn't played the game in years and all he does know about it he's read on forums. You should know by now he just enjoys starting posts off like this to complain and get into arguments with folks. It's like the complaint he had last week with FFXIV not allowing him to transfer a character from FFXI over he hasn't played longer than he actually did play.
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| | #33 | |||
| Soldier Tony Allied Ribbon of Bravery Join Date: Oct 2006 Location: Flint, MI
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My Mood: | Re: Do we really need to buy a security token? Quote:
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__________________ ----------------------- ![]() "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me Quote:
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| | #34 | |
| Interior Decorator Bronze Star | Re: Do we really need to buy a security token?
I don't know much about how the Sims works so I guess the original post went over my head. =X Quote:
__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater | |
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| | #35 |
| King of the Oompa Loompas Mythril Star | Re: Do we really need to buy a security token?
So lets say you just got rid of the dongle and made it so you can only get text messages with the password. I can guarantee there will be so many pissed off people. You know why? 1) Not everyone has a cellphone. 2) Not everyone has a text message plan (like me) I don't particularly like being charged money for texting. Sorry. 3) Not everyone gets cellphone service everywhere, which will make it impossible to log on in certain areas. I'd rather pay 10 bucks and make it available for everyone than making it available on cellphones, which is ridiculous. If you're having a hard time making 10 dollars, you shouldn't be playing this game in the first place. As far as RMT goes, LOL. The satchel is an added bonus to buying the token, not their main intention. And like someone else said, I guess this would make the harpsicord RMT too by your logic. |
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| | #36 | |
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: Do we really need to buy a security token? Quote:
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class | |
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| | #37 | ||||
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Do we really need to buy a security token? Quote:
And there is a distinct difference between "able to afford" and "wants to buy". Quote:
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The satchel and harpsichord are also wildly different in theme. For the harpsichord, you preordered a musical album, and got a nice piece of musical furniture. It provides you no real benefits. If you weren't interested in the music, chances are you would never be interested in it for the in game item. For the satchel, if you pay SE $10 at ANY point, they will send you a security token (again, not a bad thing), and your in game benefit is a doubling of inventory. They have no link to each other, and lots of people will pay the $10 solely for the inventory space, which yes, reeks of RMT. And it's not a single event, it's teleporting clothing for buying an item that has nothing to do with where Vana'diel was previously, or an expansion that most people despise that offers a nice piece of armor at the end. These are signs that SE is testing the waters of selling in game items for money, or at least seeing how barefaced they can be about it without people like BBQ (who hate games that survive by selling armor and the like) leaving. There's nothing wrong with offering toys with fun in game copies, or events with in game souvenirs, it's when those things begin to justify the cost of buying the real world item that there's a problem. I mean, do we really want SE to turn into eBay RMTers? "Oh, I'm not selling you the account, I'm selling you a PIECE OF PAPER that just happens to have my login details on it." isn't that far off from "Oh, I'm not selling you the Ridill +1, I'm selling you a TOY SWORD that just happens to come with a code that allows you to redeem a Ridill +1". | ||||
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| | #38 | ||||||
| Interior Decorator Bronze Star | Re: Do we really need to buy a security token? Quote:
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Even though the Token alone *IS* worth 10 bucks, people would have willingly risked not bothering with it. And while some people may have spent 10 bucks just for extra inventory, it wouldn't have nearly been as many people who bought the Token+Satchel combo. Without the satchel, not as many people would have got the token, and without the token not as many people would have got the satchel. Alone they were nothing, together they are everything. So all your doom crying and nay saying about how SE is gonna turn RMT on everyone is just baseless panic because you think an inferior option would have been better for everyone.
__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater | ||||||
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| | #39 | ||||
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Do we really need to buy a security token? Quote:
And you can keep saying it's just an 'incentive', but that the 'incentive' has nothing to do with why people are buying it. Quote:
You're just in such a rush to defend SE that you forget that some criticism is constructive, not just insulting. Quote:
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On the weekly teleport thing, no, I think they planned it to be better than that, but scaled it back after seeing peoples opinions on it. And yes, ACP is exactly what I mean. Sure, plenty of people bought it because they thought it would give a lot more than it did, but there are still people buying it that have no interest in anything but the armor. On the token, yes, more people bought it because of the satchel. They bought it because they know that having double inventory is a huge advantage in FFXI. And no, I have said it many times. I will say it again in big letters, so maybe it will get through to you: I do not think that using SMS instead of the Security Token is the way to handle it. As I have said from the beginning, SMS should be an alternative for those that would prefer it. Still nobody has shown how it is in any way practically inferior, simply that it has benefits and weaknesses compared to the token, which I explained from the start. <Edit by TGM: I don't think the size is necessary.> Is that clear enough for you? I think providing both is the best course, not picking one over the other, as I have been saying. For some people, receiving an SMS is much more convenient than having to carry around a token. For others, receiving an SMS is basically impossible, whereas the token requires no such thing. On thinking SE is going to turn RMT, no, I don't. I think they're experimenting with it, however, and testing the waters. Again, I have made this clear. If they think people will stick with them (which they'd be more than correct in thinking at this point), they will probably expand it. I think that people should be wary about FFXI turning away from subscriptions and towards micropayments, or worse yet using subscriptions and micropayments. If you want to draw up a strawman argument to debate, go elsewhere. If you want to debate the points I am making, the words I am actually writing, do it. Last edited by TheGrandMom; 06-10-2009 at 01:03 PM. | ||||
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| | #40 | |
| Timotei! Bronze Ribbon of Service Join Date: Feb 2008 Location: Chester, UK
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My Mood: | Re: Do we really need to buy a security token?
You're missing out on the cost for SE. SE isn't going to provide a service like this for free. They have a business to run and what you are suggesting simply wouldn't be as cost effective as making a bunch of plastic keychains. SE may well have considered an SMS service during their research and development stages . If it was a viable option I'm fairly sure they would have implemented it. The token reaches every player and makes SE look like they are doing something about account hijackings to boot, an SMS service will just reach out to a niche audience which will make them less money from it in the long run and it will just annoy players who want SE to do something about account hijackings. Quote:
__________________ Sardia, White Mage of Kujata Jobs: WHM75, PLD66, COR58, BLM50, SMN38, SCH37, RNG37, WAR37 Mission Progress: Sandy Rank 10, ZM16, PM 5-1, Aht Urghan 12, WoTG 8, ACP Clear Crafting Skills: Cooking 57, Alchemy 40, Fishing 23+4, Woodworking 16, Smithing 14 Other Stuff: Private Second Class | |
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| The following user says "Thank You" to Firewind for above post: | ShadowHolyFlyingDragon (06-15-2009) |
| | #41 | |
| Senior Veteran Iron Emblem of Service | Re: Do we really need to buy a security token? Quote:
There is a reason why people more intelligent then you did not choose to send codes via SMS for anything other then scam contests. | |
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| | #42 | |||||
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Do we really need to buy a security token? No, I'm not. I'm saying that the cost of it isn't that significant. Quote:
Oh wait. Sometimes businesses don't do things right away, or at all. In gaming, see the SD card solution for Wii; it's not that Nintendo couldn't have done it earlier, they just didn't. They could've even designed the console with SD cards in mind from the start, which would've been far better, and probably not been significantly more expensive. But they didn't. Stop. Scroll up. Read the big goddamn letters. The point is to offer both, to appeal to both audiences, the three people that play MMOs and have cell phones that would opt to recieve SMS, and the five people that play MMOs and would opt to spend $10 on a piece of plastic to provide the same security. Both options appeal to a niche audience anyway; most people think they're safe until something bad happens to them, or near them. Because people are idiots. Quote:
I'm still waiting for someone to say something like "oh, the SMS system doesn't provide as much security because someone could to XYZ to have the number sent to their phone/email address instead"; something which is a practical security hole that the cell phone would be exposed to, that the token is not. Something that could be used by actual account thieves, not something that only matters if you're dealing with government databases or the like. Quote:
2- I have listened to what other people have said. Which is why I reply to them and explain why their point is either not a real concern, explained why I'm concerned about what I'm concerned about, or explained why their concern doesn't really apply. Again, if someone can point out why this is truly a practically inferior idea, I'd love to hear it. If someone can find some non-trivial flaw, I want to know. But if the concern is "hackers are intercepting your SMS messages so that they can log in to your FFXI account", I think it's pretty damn fair to break out the tin foil hats. ---------- Post added at 03:10 PM ---------- Previous post was at 03:06 PM ---------- Quote:
You've failed to show how anyone can exploit the transmission from the server to log in to your account using non-extraordinary means. Again, if you can do this, I want to know. It would shoot down my argument very quickly, and would probably be fascinating on a technical level. Quote:
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| | #43 | |||||||
| Interior Decorator Bronze Star | Re: Do we really need to buy a security token? And I never said it would be the only solution, but it would always be the inferior option. Quote:
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And again, ACP was supposed to be a "Mini-expansion" and people who thought it would be an epic, detailed, and fun storyline to play jumped all over it. No one bought it just for the armor because the armor itself is not that great. Most people already have AH bought gear that is just as good or better, myself included. If I knew the Add-On would have been as trash as it was, I certainly wouldn't have paid for it. Lesson learned though because next time I'm waiting for reviews. Quote:
Using both systems would just cost SE far more money to see far too little worth since the Token alone can reach as many people as the Token+SMS system. There is no reason to do both when one works better and can reach everyone. <Edit by TGM: see post above /sigh> Quote:
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__________________ "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater Last edited by TheGrandMom; 06-10-2009 at 03:55 PM. | |||||||
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| | #44 | |
| Senior Veteran Iron Emblem of Service | Re: Do we really need to buy a security token? Quote:
People like you who don't understand (or willfully ignore) why it is so damn stupid to send a code simply to have the user send it back are why those devices have those abilities. They still get to sell the expensive box to a company so the company can make a check box on a document with out actually really increasing security. O hai! What's that account again? | |
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| | #45 | |||||||
| sweet broken hearted machine Starlight Medal Join Date: Oct 2004 Location: Facility A220S-0024, Room 211
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| Re: Do we really need to buy a security token? Quote:
On a practical level, nobody has shown how they are anything but equal. The cell phone has strengths the token lacks, and the token has strengths the cell phone lacks, but neither is really anymore secure or flawed than the other. One will appeal to some people, the other will appeal to others. Quote:
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1- They might reach less people, they might reach more. There's little way to tell based on things as they are now; I would guess that many people that play online games also have cell phones. I would guess many of those people would prefer using what they have instead of getting a new thing. Whether it reaches a larger audience or not isn't really important, as any significant increase in coverage is a good thing for everyone. Less account theft, less RMT making the effort to steal accounts, less stuff being sold by RMTs. 2- I already admitted it's slightly slower, but really, it doesn't take more than a few seconds from the time the server sends the SMS until the time you receive it. It's barely any larger a problem than the user having to read the screen and type it in. 2b- In a way, this is a disadvantage of the token. The SMS can give you a full minute from the time the number is sent to receive, open, and enter the code. The token simply updates every minute; this means you could type in a code, only to have it die right before you submit it, or you could have to wait for the next minute to roll around in order to type in the next number. That also makes the token slower, but not significantly so. 3- Yes, some people will incur charges for using it. Those people would probably be better off investing in a data plan (if they send and receive that many texts) or a token (if SE is the only real source of texts they have). Again, it's a trade off-- some people will get the messages for free, where they'd have to spend $10 on a token. Those people would be very much inclined to join a secure program, where they're not so much now. The token also has problems: 1- Obviously, you have to pay $10 for it, and wait for it to arrive. People that already have cell phones can take advantage of the service without cost, and instantly. 2- You have to carry it with you; if you want to play FFXI somewhere else (for example, an LS party, or on a business trip), it becomes another piece of plastic you must take with you. Most people would already take their phones 3- As mentioned above, it changes every minute, instead of on demand. 4- When it is lost, or the battery dies, it must be replaced. A lost cell phone will be replaced anyway, and will generally keep the same number. A cell phone's battery can be easily recharged or replaced. This doesn't make the token inferior, though, it just means that it's less suited to some people than others. Quote:
On merchandise and mini-expansions, please reread what I wrote. I already responded to your criticisms, I think we actually agree, at least for the most part. You kinda suck at big letters. A $10 token will not reach everyone that a free SMS service would. A free SMS service would not add a significant cost that wouldn't already be covered by the money they save by not having to recover accounts (and hire/pay employees to do so). There is a very clear reason to do both: to secure more accounts, and appease players who are concerned about SE gouging the playerbase more and more. Quote:
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And your defense of "SE bundled it with this because they care about us, not because they're making any profit!"-- if they're not making any profit, why is the SMS service a problem, exactly? Like the token, it would be an acceptable cost. If it's really a matter of making secure accounts, why not take a small cost in order to widen the amount of people that will secure their accounts? The same argument applies-- there are 'dim-wits' who wouldn't secure their accounts even with the satchel, so why not offer a service that plenty of them could use absolutely free, so long as it protects their accounts and prevents problems for SE? The hilarious thing is that we believe basically the same thing: 1- Physical Authentication methods are a good thing. 2- The Token and Phone systems both have some problems, but have their appeals to different people. 3- SE bundled the Satchel with the Token primarily to get people to buy the security measure. 4- SE should be providing security authentication for little-to-no profit. The only real difference is that you think the SMS option isn't worth the cost to SE, and I think it could really help increase the amount of people using it. I have a question, then-- if SE charged your POL account for however many cents it takes them to send an SMS, minus the savings they make by not having to deal with accounts being stolen, could we agree that it's the best solution? The net cost to SE is nil, and players get a security solution and inventory increase which is inarguably non-profit. That seems like a win/win to me. ---------- Post added at 03:57 PM ---------- Previous post was at 03:50 PM ---------- Of course not. The point is that your claim that 'these guys know what they're doing' flies out the window when they do something which is what I'm supporting. It means either: A- They don't know what they're doing. B- They know what they're doing, but don't care as long as they make a profit. C- They know what they're doing, and you are wrong. All three of those undermine your argument. Quote:
I've said it at least three or four times now. I want you to explain precisely how this leads to a real-world security issue with regards to MMOs. So far, all you've managed to say is that people can intercept SMS-- yes, but is there any reason to believe that FFXI account theft could realistically do that? Or that someone who could do that could easily get into FFXI account theft? Put up or shut up, Mhurron. If all you can say is "I'm so much smarter than you, I don't need to explain why I'm right! HAHAHAHAHAHAHA.", your point is clearly invalid. | |||||||
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