11-08-2007, 06:40 PM | #31 (permalink) | | Brain of Knowledge Join Date: Dec 2005 Location: Dumfries, Virgina Posts: 1,797 Style: Dark - Version 6 My Mood: Thanks: 725 Thanked 156x in 122 Posts Gil: 5,900 Bank: 24,041 Total Gil: 29,942 Donate | Re: Ask a question thread. Then I'll ask a question relating to this mini discusion.
Will the backline jobs(whm, smn, rdm & blm) ever see an option to become effective to DD through melee damage that would make them comparable to the average melee job, if the backline jobs was equipped with similar accuarcy, attack, str, dex to that of the average DD? Adventures of Akashimo Hakubi & Nekoai Nanashi Originally Posted by Taskmage | | I can see it now. The unexpected dirtnap ... the joyful flutters of the heart as a wandering Pixie casts R3 ... the rage and despair as some endgame prick ganks her before she finishes casting ... | | | ::Quote Selected:: | | 11-08-2007, 11:37 PM | #32 (permalink) | | Junior Member Join Date: Sep 2005 Location: Auburn, ME Posts: 384 Style: Light - Version 6 Thanks: 170 Thanked 114x in 67 Posts Gil: 16,170 Bank: 0 Total Gil: 16,170 Donate | Re: Ask a question thread. Feba: The playerbase won't let RDM melee because RDM sucks at it in the long run; if they equip themselves to compensate for this weakness, they dilute their strengths. As for the Pink Mage issue, that's the result of TPburn-friendly camps a stone's throw away from the game's hub city. The playerbase only adapts to what the game gives them to find the most efficient solutions. The only way this will change is if SE changes what the most efficient solutions are. Therefore, I feel that the question of what SE's vision for RDM is, particularly with Scholar treading similar ground, is relevant. And whether or not a question is relevant is the only discussion that belongs in a thread such as this. -- Pteryx | | ::Quote Selected:: | | The Following 2 Users Say Thank You to Pteryx For This Useful Post: | | | 11-08-2007, 11:41 PM | #33 (permalink) | | The S.E.E.S. Brigade Oracle of Knowledge Join Date: Oct 2004 Posts: 6,439 Style: Light - Version 6 Thanks: 1,596 Thanked 1,396x in 976 Posts Gil: 14,941 Bank: 213,935 Total Gil: 228,877 Donate | Re: Ask a question thread. And who decides what 'sucks'? The playerbase.
SE has suggested a lot of times that we are playing at a much higher level than they were expecting. | Originally Posted by someone who just spent ten minutes with feba | | wtf? I am horribly disoriented and scared. I can't tell what's real anymore | | | ::Quote Selected:: | | 11-08-2007, 11:59 PM | #34 (permalink) | | Junior Member Join Date: Sep 2005 Location: Auburn, ME Posts: 384 Style: Light - Version 6 Thanks: 170 Thanked 114x in 67 Posts Gil: 16,170 Bank: 0 Total Gil: 16,170 Donate | Re: Ask a question thread. Originally Posted by Feba | | And who decides what 'sucks'? The playerbase. | Nice Stephen Colbert impression there, Feba. The playerbase doesn't "decide what sucks". The playerbase discovers what works well and what doesn't work as well and then demands only the best. The reality is there in the code. We don't make that, SE does. So for crying out loud, asking what SE's attempting to accomplish is a good question. If you refuse to consider the theory part of theory vs. practice relevant, just ignore the answer if they ask the question. I'm quite certain that I'm not alone in feeling that it is relevant, considering that I wasn't the one who asked the question in the first place. If you continue to argue the point, I'll only have to conclude that you're only doing so for the perverse pleasure of pissing people off. The mods will pick the question or they won't; arguments for and against are presented. -- Pteryx | | ::Quote Selected:: | | The Following 2 Users Say Thank You to Pteryx For This Useful Post: | | | 11-09-2007, 12:12 AM | #35 (permalink) | | The S.E.E.S. Brigade Oracle of Knowledge Join Date: Oct 2004 Posts: 6,439 Style: Light - Version 6 Thanks: 1,596 Thanked 1,396x in 976 Posts Gil: 14,941 Bank: 213,935 Total Gil: 228,877 Donate | Re: Ask a question thread. Pteryx, the thing is, unless RDM is an amazing melee, players aren't going to use it for that. The playerbase doesn't like 'ok', it likes 'amazing'. This is why there is such discrimination amongst jobs, and why FFXI only has two tank jobs. There is nothing SE can do about this. Either some classes are going to be the best and the playerbase is going to use them, or the playerbase could decide to accept the mediocre and use whatever they want. This playerbase is not going to do the latter, unless you get a static party that will, in which case go knock yourself out.
Red Mage has always and will always be a job that has white magic and black magic, as well as sword skills, but isn't particularly good at any of them. Last I checked, it's been that way for two decades. Why would FFXI be any different? There is no argument for the question, you want to see it asked, but there is no good reason to do so. It's job purpose is VERY CLEAR. There's no reason to ask. | Originally Posted by someone who just spent ten minutes with feba | | wtf? I am horribly disoriented and scared. I can't tell what's real anymore | | | ::Quote Selected:: | | 11-09-2007, 03:48 AM | #36 (permalink) | | Sticky Paws Keeper of Knowledge Join Date: May 2006 Location: Southern California Posts: 2,860 Style: Light - Version 6 My Mood: Thanks: 235 Thanked 604x in 393 Posts Gil: 8,917 Bank: 79,407 Total Gil: 88,324 Donate | Re: Ask a question thread. We can infer from the drastic change to RDM that whatever S-E originally set out to do, it didn't come out right. It should be interesting question to put to S-E, asking what was the role the Devs originally envisioned for RDM at the start, then what did it eventually became as they added Refresh and other tweaks.
Biting on the lore with a death grip isn't nearly as interesting, Feba. I'm rather interested in the evolution of Devs' view on Red Mage.
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This thread was a dumb idea; someone once told me it was silly not to expect replies--asking for no discussion was never going to work, except for an extremely boring topic. All this thread does is to give an opportunity to mix discussions of multiple questions together, for no good reason.
The original rule of one question and its associated discussion per thread was much better.  “ I’m in pain, but I’m happy.”
“ It hurts, but I can smile.”
“ That’s why I can tell you from the depths of my being…” Last edited by IfritnoItazura : 11-09-2007 at 03:54 AM. | | ::Quote Selected:: | | The following user says "Thank You" to IfritnoItazura for above post: | | | 11-09-2007, 06:31 AM | #37 (permalink) | | Keeper of Knowledge Join Date: Jan 2004 Posts: 2,102 Style: Dark - Version 5 Thanks: 17 Thanked 65x in 50 Posts Gil: 840,281 Bank: 0 Total Gil: 840,281 Donate | Re: Ask a question thread. you know, a simple request was made by the OP...... is it THAT HARD to follow it?
I say all "discussion posts" be removed from this thread, and leave only the questions  Gaming at its best, the good old 8-bit days | | ::Quote Selected:: | | 11-09-2007, 06:44 AM | #38 (permalink) | | red means NO Super Moderator Join Date: May 2004 Location: Portugal Posts: 2,709 Style: Light - Version 6 My Mood: Thanks: 55 Thanked 148x in 89 Posts Gil: 19,061 Bank: 0 Total Gil: 19,061 Donate | Originally Posted by IfritnoItazura | This thread was a dumb idea; someone once told me it was silly not to expect replies--asking for no discussion was never going to work, except for an extremely boring topic. All this thread does is to give an opportunity to mix discussions of multiple questions together, for no good reason.
The original rule of one question and its associated discussion per thread was much better. | No Itazura, I did not ask people not to post replies. I asked people to post questions and refrain from much discussion.
You also do not see me telling people to back off, because It's not that important if people actually want to discuss, but it would be preferable if they didn't.
I made this thread to make it easy on the moderators to find good questions, and wow! It has worked pretty good, we now have an idea of what to submit.
The original rule is still up and running, we didnt disable it. Originally Posted by Kailea | | I say all "discussion posts" be removed from this thread, and leave only the questions | The thought has crossed my mind but it has not reached the point where that is necessary. | | ::Quote Selected:: | | 11-09-2007, 09:52 AM | #39 (permalink) | | Fan of Murphie Brain of Knowledge Join Date: May 2006 Location: Largo, FL Posts: 1,500 Style: Light - Version 5 Thanks: 87 Thanked 263x in 155 Posts Gil: 1,530 Bank: 25,272 Total Gil: 26,801 Donate | Re: Ask a question thread. Originally Posted by Balfree | No Itazura, I did not ask people not to post replies. I asked people to post questions and refrain from much discussion.
You also do not see me telling people to back off, because It's not that important if people actually want to discuss, but it would be preferable if they didn't.
I made this thread to make it easy on the moderators to find good questions, and wow! It has worked pretty good, we now have an idea of what to submit.
The original rule is still up and running, we didnt disable it. | I've noticed a trend. Our moderators are far more laid back than most of our posters. I like that trend. Lyonheart
lvl 75 WAR, 75 BST, 75 BLM, 67 NIN, 37 THF, 37 SAM, 37 WHM, 30 MNK, 26 PLD, 21 BLU, 18 COR, 15 RNG, 10 BRD, 7 RDM
Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
Fishing 60
Lakiskline
Bonecrafting 100.0+3+3,
Leather 60+2, Woodworking 60, Alchemy 60
Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork | | ::Quote Selected:: | | 11-09-2007, 10:00 AM | #40 (permalink) | | Altanaの戦士 Keeper of Knowledge Join Date: May 2006 Location: Fenrir Server Posts: 2,498 Style: Light - Version 6 Thanks: 117 Thanked 266x in 162 Posts Gil: 708 Bank: 34,606 Total Gil: 35,314 Donate | Re: Ask a question thread. Question:
Where did the Balfree name come from? Sanctuary of Zi'tah! "In this world, the one who has the most fun is the winner!" C.B. | | ::Quote Selected:: | | 11-09-2007, 10:07 AM | #41 (permalink) | | =~.^= Brain of Knowledge Join Date: May 2006 Location: Area 3.141592654...... Posts: 1,107 Style: Light - Version 6 Thanks: 116 Thanked 127x in 95 Posts Gil: 13,891 Bank: 12,354 Total Gil: 26,245 Donate | Re: Ask a question thread. You know, I think I'd like to know if there is anything the Dev team would like to tell US.
There are some questions asking what the Dev team thought/originally planned for X,Y,Z, but I'd like to hear what they think we'd like to know.
So, is there anything (that hasn't been asked before) that the Dev team would like to share with the playerbase?
You have the right to remain silent, anything you say can and will be misqouted and then used against you. | | ::Quote Selected:: | | The following user says "Thank You" to Vyuru for above post: | | | 11-09-2007, 10:13 AM | #42 (permalink) | | Personafied FFXIWiki Team Join Date: May 2006 Location: Windurst Posts: 4,206 Style: Light - Version 6 My Mood: Thanks: 141 Thanked 1,103x in 614 Posts Gil: 11,759 Bank: 5 Total Gil: 11,764 Donate | Re: Ask a question thread. Feba, we don't need your blessing to ask a question. If RDMs want to ask their little question and ignore the fact that players have already defined and cemented what a RDM is, just let them ask their question. No matter what happens, RDMs are going to be sore about something, no matter how good they have it.
Accept it and let it be.
You don't even play FFXI, so I'm oblivious to why you care about the questions people ask. | | ::Quote Selected:: | | The Following 3 Users Say Thank You to Omgwtfbbqkitten For This Useful Post: | | | 11-09-2007, 10:52 AM | #43 (permalink) | | Still a Savage. Join Date: Dec 2004 Location: Sacramento, Ca. Posts: 828 Style: Dark - Version 5 Thanks: 675 Thanked 182x in 115 Posts Gil: 11,944 Bank: 0 Total Gil: 11,944 Donate | Re: Ask a question thread. | Originally Posted by Feba | | Red Mage has always and will always be a job that has white magic and black magic, as well as sword skills, but isn't particularly good at any of them. Last I checked, it's been that way for two decades. Why would FFXI be any different?[ | Because in FFXI, RDM makes a pretty amazing... healer. So much so that it's actually considered before a WHM lately. Dunno about you, but I sense an imbalance in the force. | Originally Posted by 'kitten | | No matter what happens, RDMs are going to be sore about something, no matter how good they have it. | Careful, your bias is showing.
There was a quote from you that really resonated with me, and that I think of every time you dis RDM. Even Callisto thought it was sig worthy at one point.
I recall the comment being something about the juggling act that was a purely backline RDM, how, for it's rapid invites, nothing about the job is easy. That popularity does not make for a posh position. That's what YOU said. I'm still trying to find the quote.
For someone who quit RDM because playing as others expected/demanded stressed you out, I'd expect you above all to understand.
I'm still trying to find that post. Despite all the dissing you do of RDM before and after, that one comment was very profound.
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But I too have questions, I'm not just about derailing and drama! 1. Will Red Mage ever have native Divine Magic spells again? Divine Magic Skill is the only of our native skills to lack a complimenting native spell, why? Will it remain this way?
2. Given the development team's recent acceptance and accomodation of "burn" parties, will there be any reconsideration to the changes made to ranged and magical damage, which were adjusted to discourage the "burn" parties they popularized?
3. Why is there such reticence in instituting a more stable, secure scheduling and reservation system for Dynamis? Currently it's about the only event where you plan ahead to enter and all you can do is hope no one cuts ahead of you. Will the players continually be left to fend for themselves with this event?  BurningPanther is DEAD. Long live Sunrider. "There's always hope...only because it's the one thing nobody's figured out how to kill yet." | | ::Quote Selected:: | | The following user says "Thank You" to BurningPanther for above post: | | | 11-09-2007, 11:42 AM | #44 (permalink) | | Senior Veteran Oracle of Knowledge Join Date: May 2006 Posts: 4,416 Style: Light - Version 6 Thanks: 102 Thanked 1,277x in 774 Posts Gil: 2,414 Bank: 79,083 Total Gil: 81,497 Donate | Re: Ask a question thread. Originally Posted by BurningPanther | | I'm still trying to find that post. Despite all the dissing you do of RDM before and after, that one comment was very profound. | | Originally Posted by OMGWTFBBQKITTEN | Yeah just because RDM gets easy invites doesn't make it simple.
RDM is like running around with a stack of plates, trying not to drop them while you run. Except what you are running on is hot coals and you are being chased by cannibals unaffected by the hot coals. If you drop one plate, someone starts yelling "Dispel" or "refresh." | Is time mage a posibility in Wings of the Goddess?
I believe that is what you were looking for. | | ::Quote Selected:: | | The following user says "Thank You" to Mhurron for above post: | | | 11-09-2007, 04:32 PM | #45 (permalink) | | Digital Wizard Super Moderator Join Date: Aug 2003 Location: Florida, USA Posts: 5,965 Style: Light - Version 6 My Mood: Thanks: 69 Thanked 451x in 295 Posts Gil: 2,408 Bank: 47,106 Total Gil: 49,514 Donate | Re: Ask a question thread. Originally Posted by LyonheartLakshmi | | I've noticed a trend. Our moderators are far more laid back than most of our posters. I like that trend. | Good heavens. If you only knew. :)
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