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Old 10-31-2007, 01:43 PM   #16
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Re: Why DX9 and Windowed mode

But knowing SE that could be between next week and 6 months after WotG release. >_<;
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Old 10-31-2007, 01:44 PM   #17
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Re: Why DX9 and Windowed mode

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Originally Posted by Feba View Post
Mhurron: obviously, they could've just used a method similar to the Windower to make FFXI windowed if they wanted to. I agree that it's far more likely they did it for compatibility though.
Why use dirty hacks when you can do it correctly.
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Old 10-31-2007, 01:56 PM   #18
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Re: Why DX9 and Windowed mode

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Why use dirty hacks when you can do it correctly.
Because dirty hacks are cool.

Also would it really be much worse than anything else about the PC port?
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Old 10-31-2007, 04:09 PM   #19
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Re: Why DX9 and Windowed mode

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Because dirty hacks are cool.

Also would it really be much worse than anything else about the PC port?
Dirty hacks are dirty. It may be too much to ask for elegant, beautiful design at this stage of the game, but there's no reason to muck it up more.
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Old 11-01-2007, 06:10 AM   #20
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Re: Why DX9 and Windowed mode

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Ita, the "What prompted" is the important bit here. It's a nice way of saying "thanks for finally getting off your asses, but why now instead of three freaking years ago?"
And this is actually an interesting question, despite how simple it is.
Didn't they say they wanted to add the windower now because cheating and 3rd pt apps became too common place and having their own windower might prevent people from gravitating towards those third pt aps?
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Old 11-11-2007, 12:17 PM   #21
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Re: Why DX9 and Windowed mode

I can answer your question for DX9



For a couple years now FFXI has been on the brink of destruction in my eyes because of the Vista support issues and nVidia 8600+ series. For a long long time I researched this as to why the game does not support higher end video cards or vista in that matter. Vista is not able to run FFXI on the system very well because of Direct X. the minimum requirements for Vista is DirectX 9, so if you have a game etc. FFXI, running for DirectX 8, its not going to run very well. Thus you get 5-10 FPS when you have even 3 or 4 characters on the screen. almost any nVidia graphics card u get etc. 50series -80 series supports DirectX 7-10, when you have a video forcing a OS to run in DirectX 8 mode your gonna suffer when it comes to framerates. Upgrading the engine creates a whole new world for vista users to use there chipset/graphic/cpu to full potential and no longer have to bottlekneck to slow ps2 import settings.

My input on the windowed mode:

No other mmorpg really allows it and players really like to look at guides while they can play the game which makes this game much more popular then others to me, its more enjoyable, im not locked into the game. this game is like 6-7 years old already, and its still 3mil+ player strong, if they dont add more options to the game then players are gonna get bored. I love watching a couple bleach episodes while im waiting for a party or selecting what album im gonna listen to while I rock out with my **** out during the party.
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Old 11-11-2007, 12:24 PM   #22
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Re: Why DX9 and Windowed mode

What do you think in regards to use high-end video card users still on Windows XP? Will the DirectX upgrade give us a bit of a boost? I mean, I'm not expecting anything astronomical (that won't happen until they lift the 56k cap >:|) but I wonder if my GeForce 7800 GT is going to be able to utilize a little bit more of itself efficiently for this game. It's a wonderful video card, I'd just like to see the results.
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Old 11-11-2007, 12:31 PM   #23
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Re: Why DX9 and Windowed mode

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I can answer your question for DX9
For a couple years now FFXI has been on the brink of destruction in my eyes because of the Vista support issues and nVidia 8600+ series. For a long long time I researched this as to why the game does not support higher end video cards or vista in that matter. Vista is not able to run FFXI on the system very well because of Direct X. the minimum requirements for Vista is DirectX 9, so if you have a game etc. FFXI, running for DirectX 8, its not going to run very well. Thus you get 5-10 FPS when you have even 3 or 4 characters on the screen.
Except the problem also happens in XP, for the most part only on nVidia cards, and was around before Vista went into public betas. DirectX 9 is backwards compatible to 8.1 no, Vista does not inherently have any problem running DX8.1 games. Some of the problems were exasperated early in Vistas lifetime because of horrible drivers.

Vista has no minimum requirement of DX9, some components (Aero) do, but they are not required to run Vista, only beautify Vista. Vista will run just fine or cards that do not fully implement DX9 or don't implement it at all.
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Old 11-11-2007, 12:31 PM   #24
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Re: Why DX9 and Windowed mode

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Originally Posted by Xhaztol View Post
What do you think in regards to use high-end video card users still on Windows XP? Will the DirectX upgrade give us a bit of a boost? I mean, I'm not expecting anything astronomical (that won't happen until they lift the 56k cap >:|) but I wonder if my GeForce 7800 GT is going to be able to utilize a little bit more of itself efficiently for this game. It's a wonderful video card, I'd just like to see the results.
Yes theres no doubt a 7800 GT will take full advantage of Direct X.

Heres a brief explaination of DX

:Ability to quickly render high-quality 3D graphics using DirectX-compatible graphics hardware.

And of course the higher the version the smoother and faster the game is going to run. I gaurantee you those with Direct X 9 video cards and a good cpu setup.. you will never go below 30FPS unless they take the vertical sync off. And the 56k Cap.... they ARE doing a full server hardware upgrade and therefore able to take a heavier load of data and information, so hopefully they will raise it up a bit ^^.
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Except the problem also happens in XP, for the most part only on nVidia cards, and was around before Vista went into public betas. DirectX 9 is backwards compatible to 8.1 no, Vista does not inherently have any problem running DX8.1 games. Some of the problems were exasperated early in Vistas lifetime because of horrible drivers.
Vista has no minimum requirement of DX9, some components (Aero) do, but they are not required to run Vista, only beautify Vista. Vista will run just fine or cards that do not fully implement DX9 or don't implement it at all.
Do you run FFXI on a vista basted OS? Have you searched any forums that people have the lag issue with vista? I know I have, and I have not found one user with a solution to the Vista lag.
Yes DX9 is backwards compatible, but as you can see theres a HUGE bug issue when trying to use the DX9 Backwards compatibility with FFXI. XP's problem was solved a long long time ago, infact almost a full year ago XP's video issue was solved in a snap of a finger, I read forum posts about the Vista problem, and the problem lies within DirectX, and FFXI has identified this as a huge issue and they cant just take down the server and patch it in a snap of a finger, no they need to upgrade the whole engine so instead of going thru the whole code and finding out whether its DX or nVidia, or Radeon(Because they have the same issue as well) or Chipset drivers(Which would ultimately be all of them cause people have tried multiple chipsets to get around this bug). Its not like microsoft is gonna turn around update Direct X to 8.0D just for FFXI sake. so FFXI being smart they are just gonna implent one engine upgrade for better compatibility for Vista users.
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Last edited by SilverMatrix; 11-11-2007 at 12:41 PM. Reason: Automerged Doublepost
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Old 02-17-2009, 09:31 AM   #25
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Re: Why DX9 and Windowed mode

so im years behind on this... did they ever release dx9? or have they already released it.. and where do you guys get all this info from in the first place lol?
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Old 02-17-2009, 11:22 AM   #26
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Re: Why DX9 and Windowed mode

I'll inform you about this before I decapitate you for necromancing. (Can also shot you in the head with the shotgun I use for zombie killing, your choice)

DX9 upgrade was announced to be released around the same time as WotG, mainly it seems because of the problems the client had with Nvidia cards. However soon after Nvidia finally fixed the problem so SE took that as their que to forget about it without even letting players know except for a very small remark in an interview. -The End-


Edit > In other words, it ain't gonna happen unless a LOT of players start making noise about it or get the media involved. So better to hope for rapture and struggle with why they used DX9 instead of DX10 in the near future (around 7-10 years I think)
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Old 02-26-2009, 04:01 AM   #27
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Re: Why DX9 and Windowed mode

cheers, although most of the nvidia problems are still there lol. I'm on the 8800gt and i still get crazy flickering / low fps with 20+ people and random water issues in Bastok. All in all, these aren't really noticeable unless you focus or actually pay attention to the environment..

These would most likely go away if they bothered to implement DX9, not to mention it would probably increase fps on the newer cards..

Anyway, i have a feeling Rapture won't be as good... for some reason new MMO's tend to fail.
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Old 02-26-2009, 09:56 AM   #28
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Re: Why DX9 and Windowed mode

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Old 02-26-2009, 05:32 PM   #29
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Re: Why DX9 and Windowed mode

the hell does necromancy mean anyway, don't spend too much on forums :<
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Old 02-26-2009, 05:45 PM   #30
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Re: Why DX9 and Windowed mode

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the hell does necromancy mean anyway, don't spend too much on forums :<
A Necro is when you revive an ancient thread with a new post. It is generally frowned upon to do this, but creating a new thread for an already existing topic is also frowned upon. Lose/lose situation. The best solution is for you to do research and find the answer without doing either.
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