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Old 03-13-2007, 03:16 PM   #1 (permalink)
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Could we perhaps have winnings distributed for draws?
Would it be possible when playing the dice game on the game tables for the pot to be split between the winners upon draws?
For instance (2k bets);
Player A rolls 10
Player B rolls 10
Player C BUSTS
Players A and B would recieve 3000 gil a piece. I think this would be far preferable to the current set up, where everyone's bid is simply returned to them in the event of a draw.
Thanks.

Edit: er... why was this thread moved out of the Ask SE section?
Edit #2: Changed title.

Last edited by Ravahan : 03-14-2007 at 01:46 AM. Reason: changing title...
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Old 03-13-2007, 06:27 PM   #2 (permalink)
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Re: Regarding Game Tables and Draws
Quote:
Edit: er... why was this thread moved out of the Ask SE section?
i'm guessing cause you didn't follow the rules. remember, only 1 question per thread and the subject must be a question (looks like where you made the error).
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Old 03-13-2007, 07:02 PM   #3 (permalink)
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Re: Regarding Game Tables and Draws
Alright... so should I repost it with a new subject or would that be "spamming"?
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Old 03-13-2007, 07:06 PM   #4 (permalink)
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Re: Regarding Game Tables and Draws
Not to seem obtuse, but is this really a big enough issue to bother asking SE about it?
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Old 03-13-2007, 07:14 PM   #5 (permalink)
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Re: Regarding Game Tables and Draws
Originally Posted by Ravahan View Post
Alright... so should I repost it with a new subject or would that be "spamming"?
rename your subject, i'll rename the thread and move it back. sound good?
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Old 03-13-2007, 07:15 PM   #6 (permalink)
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Re: Regarding Game Tables and Draws
No one gets anything from a draw, you just get your money back, which is a good seeing as no one lost anything.

Only thing I don't like about the Game Tables is some of them are too spread out. In each city, the tables should all be on one zone and not terribly far from one another.





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Old 03-13-2007, 07:18 PM   #7 (permalink)
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Re: Regarding Game Tables and Draws
I don't think I've ever even seen a game table. I am apparently the blindest taru ever. :(
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Old 03-13-2007, 10:16 PM   #8 (permalink)
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Re: Regarding Game Tables and Draws
I think they put it over our heads murph. Our naturally high Int gives us an "unfair" advantage or something like that. Just like they ban mathematicians from Vegas, they are banning tarus from gambling in ffxi <.<
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Old 03-14-2007, 01:57 AM   #9 (permalink)
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Re: Regarding Game Tables and Draws
The Game Tables are -SO- addicting. I just discovered them today. There are two in Lower Jeuno at H-8 on the right hand side of the road (coming from the AH). They're just ordinary round tables with an umbrella above them.

Murphy, its important to give SE feedback on how you think they can improve the game, if you don't then you're basically just waiting for someone else who happens to work for them to have the same idea that you did. In the other MMORPG I currently play (Ultima Online), the Devs actually browse the official forums to read and/or respond to suggestions for players. I assumed the Ask S-E section of this site was similar. Was I mistaken?

BBQKitten, I did put in my original post that people got their money back in the event of a draw, and the purpose of the thread is to suggest that the pot be split between the winners in that instance. This would make it less of a 10-11 only game. I played for quite a long time today, and I didn't see a single person win with a 9 or lower (I'm sure it happens, I'm just saying that its uncommon enough that I haven't encountered it yet). There's currently more incentive to risk going bust than to stick with a lower number. I just think that this revision would make it a more interesting game, especially on the 4 person tables where draws are very common.

Oh, and there was this one Tarutaru... He was on fire, man. 11 after 11 after 11... I had to quit until he left >.<

Thanks for the responses, btw ^^
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Old 03-14-2007, 07:18 AM   #10 (permalink)
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Re: Regarding Game Tables and Draws
You don't have to explain to me how important it is to provide feedback on how to improve the game. But...this is such a tiny feature that has nothing to do with the gameplay itself, which is why I asked. As BBQ so astutely pointed out already, there is an outcome already in the case of a draw, which suggests, perhaps, that SE intended it to be that way.

Is the difference between giving the money back for a draw, or splitting the winnings really so important that SE needs to be asked about it here? We only have a limited number of questions that this site is going to send on to SE, so you really have to ask yourself how essential this is.
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Old 03-15-2007, 12:12 AM   #11 (permalink)
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Re: Could we perhaps have winnings distributed for draws?
I browsed through the stickies just now (would have done so before the original post, but I was in a bit of a rush at the time) and didn't notice anything jumping out at me that says anything about a limited number of questions/suggestions to be sent to S-E, so forgive my ignorance. I just thought I'd make a simple fun suggestion..... sorry if you don't think this is important enough. Its certainly not game breaking, or even necessarily "broken" at all, I just think it could be more fun.

/shrug
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Old 03-15-2007, 12:38 AM   #12 (permalink)
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Re: Could we perhaps have winnings distributed for draws?
About the issue not being big enough: It's an issue that actually exists, and if SE put in the effort to create Venturer's Roll, they should put in the effort to put in right I'd say.

Now the issue is that there are waaay too many draws in the game... actually I just made a post on why and how they could fix it with utter ease on another forum, let me post it:

Quote:
I think the two biggest flaws in the game are too many draws and not enough skill/tactic play(even for a game of chance).

If I was SE, I would add this simple fix: In case of a draw, unless of Busts, use the primary(first) roll. Reasons/Results:

1) What is the point of seeing your opponent's primary rolls atm? Since a player can make unlimited amount of rolls without you knowing or seeing, the number is basically pointless. This gives it some use.

2) This would move things along, since everyone is always either going to have 9, 10, 11, or Bust. It gets really annoying when out of 20 games, 10 more or less are draws.

3) Finally, it adds some strategy, if just a bit. Whoever gets primary roll of 6 should be a little less eager to grab that 11, while someone who got a 1 should be a little more eager.



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Old 03-17-2007, 12:36 AM   #13 (permalink)
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Re: Could we perhaps have winnings distributed for draws?
I don't know if I like the idea of the first roll deciding a draw. I think, if you get an 11, you should get something.

It really sucks to be like "Yes! 11!" and then you get a draw and get absolutely nothing.

Btw, I won 3x today with 9's, but two of them were on the two person (500 gil)table and on the third I just got really lucky and everyone else busted.
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Old 03-17-2007, 02:02 AM   #14 (permalink)
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Re: Could we perhaps have winnings distributed for draws?
I just don't follow your logic about getting rewarded for not winning:
  • The guy who busted did not win.
  • The people who came to a draw did not win.
  • Nobody won.

Why should the guy who busted get hosed here? If you draw, you didn't win. And you don't seem to like the idea of a sudden death for the chance that you would lose a 1-6 roll. You can't have it both ways, lose and win at the same time. There's no thrill to gambling if everyone is a winner.

Venture Roll is just a stripped down version of Blackjack and not as complex as the real thing. VR is built to be friendly to players.

With Blackjack there four suits of cards, 32 of which range from 2-9, 16 that are valued at 10 and four cards that can be 1 or 11 (Jokers are not played by the rules I'm familiar with). Venture Roll is just dice rolls ranging from 1 to 6 and the goal is shooting for a total at or near 11.

Be thankful SE didn't put a dealer in the system, because it would always shoot for and stop near, at or just above 9. In blackjack, the dealer would stop at or just over 17 by rules of the house to pressure the players to bust. With 16 10s and 20 cards going from 5-9, this is the most favorable option to the dealer since there are only four aces that can be twisted to a 1 value and chances of drawing 2-4 are much lower than the others, anything over 4 on a 17 hand would be a bust.

SE removed the dealer and puts all pressure on players to bust, people in FFXI are generally conservative so they won't double up on a 9 (and many CORs are scared to go beyond 6).

This is a friendly wager between friends and acquaintances. I don't see why people should be paid out for not winning in any event. Its not like the wager levels are killer unless you're going to the 10k bet table. And even then, why get any additional gil return for a draw?

The guy who busted gets his gil back along with those that ended in a draw because nobody won. That's the most fair way to handle it with no dealer, especially since players can't be trusted to be the dealer themselves.





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Old 03-17-2007, 07:50 AM   #15 (permalink)
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Re: Could we perhaps have winnings distributed for draws?
Omgwtfbbqkitten are you referring to me? Draws are bad because I don't anyone likes them. I've played Venture's Roll a lot and I've never seen anyone like them. Sure there is the occasional "Phew, I almost lost money", but overall it just slows the game down by a lot. And they happen far too often.



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