You also save a crystal and time. A fire crystal (on Asura) is 416gil. So on a 3x synth, you save 832gil/synth. On a water synth, it's not really all that important. You don't really
need trit for anything, (I don't have it, actually--saving up for Emeralda), but many Alchemists use it just so it takes 1/3 to 1/2 the time.
Time is money, after all.
Since you're saving money every time you do a synth, say you do 10 crystal-stacks of Beeswax per month. That's 120 crystals saving 832gil per crystal = 99,840gil
and 2 hours of crafting time per month. [Forgot about the distilled water] Water savings @ 20gil per synth (2 vials) => 120 * 20 = 2,400gil + 99,840gil = 102,240gil.
I think you'll end up paying for trit in a month if you actually use it. If you make any triturable items, don't buy it of course.
You can also look at it conversely; instead of buying 3 stacks of crystals to make say, 4.5 stacks of wax, you now only need 1 (@ 50% HQ, or 56 or higher Alchemy skill).
Or in the greater economic scope: since you are consuming 1/2 to 1/3 as many crystals, the more people using Trit, the more crystals will remain on the market thus lowering the price of crystals. This, of course, leads to lower crystal prices and thusly more interest in purchasing crystals and then more product (of various sorts) on the market and lower priced products for all (including you).
Also:
Trituration of Prism Powder saves a light crystal, but also locks out HQ. You'd have to weigh your HQ rate against the crystal price to determine market viability.
If you are making bolt heads, you know what a pain in the behind making all that glue is... (don't get me started on glue), and you have to make at least 17 glue just for 1 stack of heads.
Trituration works with the following products
| Originally Posted by Somepage |
|
You will also note that I made a mistake: You can't triturate Silent Oil.