Originally Posted by Vyuru |
| However, no party is perfect. Members may threaten to leave if you overhunt, mages might be higher than melee and to get decent exp they may have to go to a higher area than the melee would normally go, shit happens, we all know it. When that happens, or when, even if the melees are geared well and have their end of the +acc covered, they still have trouble on mobs for whatever reason, through no fault of their own, yes, I do expect the Cor, or Brd, or whatever to step in with the +acc buff/s. |
You might accept these PTs and stay with them, but not all of us choose to. Most people tend to know if they'll be overhunting or have a level imbalance well before they leave town. If you choose to stay and know from experience that you're in the camp too early for your level, you deserve whatever misery that's coming to you.
I hate to say it, but we're talking about classes that can get into situations they want versus a job that can't always do that and is really only wanted for one specific thing - damage. That said, I'd much rather have a DRG/Mage in PT than a DRG feigning a support class because even DRG/Mage is playing to the job's unique strengths.