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This is theoretically testable, but I think the only thing it would really matter for would be skilling up parry. (You'd want to avoid +eva if it stops you from checking parry, the same way monks want to avoid +eva when they skillup guard.)
Speaking of monks, I forgot Counter, which also prevents the hit. Does it go before or after shadows? |
It most certainly is testable, but I'm not up to the task, lol. You said it yourself - it only really matters for skilling up. As for Counter, it goes after shadows. You can't Counter with shadows up.
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| I don't think it's possible for it to ever matter which comes first, since they can never apply at the same time (you'd have to be using a HTH weapon and a shield). Unless you can guard with no main hand weapon and a shield, which I don't think I've ever tried. |
Sorry, I got Counter and Guard mixed up lol. I meant to say/think that I'm not sure whether Counter checks before or after Shielding. I lean more towards after, but I wouldn't know for real.
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| How could you possibly know that? (Not accusing you of lying or anything, just wondering.) The latter you could determine by seeing that your stoneskin doesn't weaken or wear off during invincible (when taking only physical attacks), but the former? |
Well, it's possible to get TP off of a hit that was non-zero before Phalanx, but you'll never get TP from hits while Invincible is up, so Invincible is setting the damage to 0 before Phalanx is being checked. It's pretty trivial, really, but you know how I always get technical with things.
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| I'm not positive, but I think that when you shield block a hit that is reduced to 0 later in the series, you don't get the Shield Mastery TP either. (Except for the Phalanx exception, I guess.) |
Yeah, Shield Mastery bonus only kicks in whenever you'd have gotten TP normally so it doesn't occur if Stoneskin or Invincible drop the damage to 0.