i agree with omg on this QD is key for a COR at any lvl.
COR is not a DD by any means and i laugh at ppl who try, with aa B rank in Marksmenship its quite sad. a CORs job is to pull and buff. for quick pulling in a meripo use QD to pull as it is instant claim, u can beat ANY brd and at that any job with a QD pull unless a meripo as a RNG pullin with shadowbind XD lol.
think of COR as a brd with a gun. You get ur buffs, u get ur mad pulling skills, and u play a key roll at helpin the party as a whole without having to put to much effort in.
for QD if u are short on cash focus on WHAT U NEED, not what u want. what need for COR is some bullets (QD don't work without'em) light and dark cards (sleep and dispel) and a proper sub :p /nin works just fine but for the true Support role go /whm. /rng will help you lvl up marksmenship with Sharpshot. And if u do infact wanna do some damage SharpShot barrage for damage then Slugshot after.
COR should on engage from a distance to WS if they want to, the occasionly R.att is fine but its just wasting ur money. The damage u do isn't that effective in a good PT at any lvl. and besides with u engaged on the monster u are taking time away from ur pulls. Having to put away ur weapon then start runnin after the mob is dead will brake chain soon so it is best to get ur buffs up and run to the next mob.
happy lvling
