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Old 05-09-2008, 10:55 AM   #26 (permalink)
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Re: Wings of the Goddess Missions! (05/09/2008)
Originally Posted by Feba View Post
And yes, a lot of people found fun in COP's challenges. On the other hand, there are some people that just want to get to Sea. There are people who absolutely love the storyline, and would rather focus on that than fighting things. Everyone has something different that they enjoy in FFXI (and FF games in general); some like superhard challenges and a delicate strategy, some just like the pretty pictures and plot. Since you don't exactly have the option of just leveling up another ten or twenty levels; or turning on a gameshark; why not make it easier for FFXI to appeal to all types? Not ruin the challenge for those that want it, but not make it too difficult on those that could care less about how epic a boss fight is.
I like stories.
I like fights.
I like zone access.

I think missions should be the content where everything is turned on its ear, even for the so-called experienced endgame players. I liked that CoPs made content that could be shared by different players at different levels of experience.

Funny thing is, to me, newbies came better prepared for most of the 30 and 40 caps than people with multiple 75s did. The newbies took it more seriously because this was, to them, exciting and challenging content. To many of the high level players I've tried to help through these, they treat them like a nuiciance keeping them from doing the endgame grind.

Guess who was more fun to work with?

The newbies.

I'm not saying that they should do level capped missions again, the age of the game now is really beyond the point of needing that. However, I think these missions should be challenging to high level players and have them get schooled all over again.

Most high end missions can be done with a mix of level 65-75 players. Sad thing is, high level players want 75 onry for safety.

And that mentality really hurt Assaults early one, there are people at 50 or 60 that would have liked to have Yigit or Paluwhan waiting for them when they hit 72, but people made it fucking impossible. To get any of that level 72 gear from assault, you must have something at 75 or most people will not take you on assaults. Well, unless you're a mage.

So really, I'd like to see some content that is the equivelant of a nipple-twister to high level players, but not so insanely difficult that a level 65 player couldn't participate, much like the Rank 6+ missions.

In fact, the Rank Missions most closely mirror the style of CoPs, which is all I can really ask for out of missions. ToAs truckload of cutscense and lolBCs is not what I'm looking for, even ZMs had a few more nutcrackers than ToAs did.

ToA's challenge boils down to Ghesso, Amnaf and that bastard BLU in the Alexander fight.





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