Thread: Drg/Dnc
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Old 05-09-2008, 08:39 AM   #2 (permalink)
Omgwtfbbqkitten
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Re: Drg/Dnc
DRG's weapon delay somewhat kills the potential benefits /DNC could bring to the table, if five second passes where /DNC user isn't in contact with the mob, Sambas shut off for everyone until you hit again.

This is compounded by the presence of a DNC main, everything you would bring is totally obseleted when a DNC main is in PT save for Steps, maybe. This could be a good in that it would push the DNC main to do Stutter Step for mages instead of the other Steps, but otherwise not so much.

Campaign and Solo I see no problems, as /DNC would let you use normal wyvern breaths instead of having to /Mage for Healing Breath.

Overall, though, DNC isn't going to be taking WAR, SAM or THF's top spots for best DRG subjob.




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