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Old 04-19-2008, 09:03 AM   #42 (permalink)
Brielle
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Re: The issues with FFXI that we don't often discuss
Originally Posted by Yellow Mage View Post
The one also sort of ties in with jobs: what's the big deal on the lack of hybrid gear S-E? Oh, and the TOTAL ABSENCE of hybrid foods (Ambrosia obviously doesn't count: it's an uber-food). Hybrid jobs can't work if you don't give them hybrid gear. To get any more specific than that, though, might anger the OP. Let's just end at I share his anger in BLU getting both Homam AND Nashira (or, rather, BLU in general, but no more specifics, as I said).
This was a particular problem in World of Warcraft when it was first released. Classes that were listed as hybrids were usually only given gear for one specific function, which was generally healing. Blizzard changed this when they released armor sets for the different functions of a class. I am not sure how hard that would be for Square-Enix to implement into this game, it has been awhile since I have played.

Would that be too outlandish of a suggestion? Take a Red Mage for example. You could have a set that focuses on destructive/enfeebling spells, one on healing/defensive spells or one that works with the melee aspect of the class.

I may be taking this idea in the wrong direction, so forgive me if I missed the boat.
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