View Single Post
Old 03-11-2008, 11:10 AM   #68 (permalink)
Ziero
Veteran Member
Keeper of Knowledge
 
Ziero's Avatar
FFXI Character Info.
 
Join Date: Dec 2004
Posts: 2,004
Style:
Thanks: 101
Thanked 240x in 167 Posts
Gil: 13,576
Bank: 122,057
Total Gil: 135,632
Donate
Re: Update March 08 Your opinion
Actually

Retaliate has been tested as having at least a 30%ish proc rate and allows full TP gain per hit, meaning that a Tanking War can now do MORE Dmg and gain MORE TP in less time to allow them to hold hate better. And when combined with the TP healing abilities of /Dnc it makes them a viable exp pt tank when properly geared for it. Especially seeing as early tests show that Vit, a defensive stat, is a possible factor in the abilities proc rate.

In other words, they boosted War's Dmg tanking potential.

And though Collaborator shares a timer with Accomplice, it does *not* have the same recast. Infact, Collaborator has a 1 minute recast meaning it can be used far more frequently, and in conjunction with SaTa to help thfs get it right. Though it's half the enmity of Accomplice, it's at 1/5 of the timer, which is a great boost.

Mnk does not need anything because they're already working as they should. They hit stuff, they hit stuff fast they hit stuff hard.

ALL Mages get a boost with Sch's new ability...except Rdm. But this ability *still* isn't as good as Refresh, so when it's availible it will still be better to take the spell. But now, there's not as much as a dependence on Rdms to be in *every single party* post 41, which allows Whm to step up some. Sch did get some sick boostage though, but I don't expect that to remain unchanged for long.

In the end though, Rdm...they're exactly where they were before all this happened. They got nothing new...though they don't really need anything...they're still just as good as they were before and will still do the things they did before. Which means there will still be those meleex5+rdm TP burn PTs in which Rdms do nothing but cure and haste.

And just one more thing, the haste 'nerf' only lowered the Haste cap from 90% to 80%. Meaning that even if you do have a Brd in your PT then CASTING HASTE WILL STILL BE USEFUL.

And no one is going to invite Rdms to be melee DDs. Ever.



"I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
Ziero is online now   ::Quote Selected::
The following user says "Thank You" to Ziero for above post:
Murphie (03-11-2008)
 
Page generated in 0.26811 seconds with 14 queries