| Re: A crazy SMN job ability idea: Psychic Absorb and Psychic Project I'd go a step further. Forget Psychic Absorb; make it an automatic property of Dismiss. Psychic Project should still be voluntary, though, because there are some solo times when you'd want to keep your TP. Then you can put it on a minute timer (which just happens to match BP:Rage).
I wonder if there are situations when it would make sense to go SMN/SAM (assuming an endgame situation where there are plenty of healers around anyway)... probably not unless TP had a lot more effect on BPs than I think it does.
P.S. Elementals have no TP moves; maybe projecting TP into them could make them cast more often? It's their main weakness right now, they just take too damn long to cast anything.  Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh
RDM75, PLD75, DRG75, COR46
Windurst Rank 10, Bastok Rank 9, ZMs & PMs Complete, AUMs Complete, First Lieutenant, Brass Wings of Service, Nyzul Floor 8 |