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Old 03-08-2008, 08:14 AM   #23 (permalink)
Karinya
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Re: Selphiie's Guide To Party Leaders
Originally Posted by Omgwtfbbqkitten View Post
You're being a little elitist here, not everyone rolls into COR from prior RNG and BRD experience like I did. It was easy to pick up both obligations with ease for me because I was used to being a puller BRD, juggling buffs and doing pulling/DD on RNG.

People who don't come from those jobs or jobs commonly asked - not made - to pull are not used to the fast pace expected of them as COR or BRD puller. You seem to forget COR, unlike BRD, has a minute long recast between buffs. Its easy to manage for me, but complicated for other people.
Oh, I don't expect them to pull perfectly at level 20. But they'll learn it as they level up, like any other job role. COR often have a RNG sub which means more experience pulling (or insisting that their uber damage means someone else should be sent to pull instead). *Any* advanced job necessarily means they have 30 levels of experience in *something*, even in the dunes - time when they could have been observing good and bad pullers, if they knew they were going to try a job that frequently pulls.

I don't think it's elitist to insist that people who are going to play a difficult job actually learn that job. At least by the time they get to higher levels in it. Certainly playing COR well is one of the more difficult jobs in the game. That doesn't mean we shouldn't expect CORs to do a good job, or at least to try to do a good job.
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"Integral" is false - any job can pull. What not every job can do is stage pull, which BRD and COR excel at.
Do some pulling as MNK or DRG before you say that job doesn't matter. Let alone MP jobs, which need to be resting between pulls (and yes, for most levels of the game, there still is such a thing as "between pulls"). This wasn't intended to be a meripo only guide, last I checked.

Stage pulling isn't really necessary with a little party cooperation - even at the highest levels where overlapping pulls are a good thing, there's no reason the puller and CCer *have* to be the same person.
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You send out the DD whose damage is of least consequence to pull, in most cases these days, its not a DD, its a BRD. THF's damage is of lesser consequence
Now who's being an elitist?
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and they can affort to disengage early for next pull thanks to their ablity to move thier hate on to other people.
That doesn't really make any sense. Unless you think that the puller is going to be so bad at hate control that they'll leave camp for the next mob and the current mob will *chase* them.

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By your logic, only people with ranged weapons can pull because we're "used to it."

No,anyone can pull. Its not a job element, its a player skill.
It's both. People with ranged weapons get a freaking huge head start on every mob they pull, for free (well, for the cost of one piece of ammo). People with ranged magic get a moderate head start that may cost them some MP (unless it's non-MP magic like bard or ninja). People with jack shit outside of melee range are going to get hammered every step of the way back to camp *and* have a much harder time pulling one out of a group of aggro and/or linking mobs.

The right job won't make you succeed at pulling. But the wrong job can very easily make you fail at it, even if you're quite skilled. And that's not even counting all the jobs that have responsibilities at camp that prevent them from pulling (tanks, healers, people that need to rest).



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