Originally Posted by Feba |
On the other hand, real ninjas don't need to rub themselves in powder to be silent. They're silent just because they're freaking Ninjas.
Aggro dodging isn't that hard, and you're playing a goddamn ninja, so you should take the time to learn how to go undetected if you're going to play the job. |
In most places, I agree. Ninjas even get a job trait that reduces monster's sneak detection range. However, in some areas like Vu'Lugannon where a bunch of sound-aggro monsters are packed tightly into a narrow corridor, there are two ways past them:
1) Kill them.
2) 100% Sneak.
There is no way to go around, and no way to circumvent aggro without the help of a Sneak effect. And for this, I actually think the Sneak Ninjutsu is a rather good idea.
On the other hand, /NIN is really overpowered as it is. Soon, mages will have to buy Oils/Powders to get past magic-aggro mobs, while everyone and their mother will be casting non-magic Ninjutsu.
I don't feel that NIN as a main needs to be adjusted, it is quite balanced in the higher levels with the inability to take fast hits or area magic. What I think needs to be nerfed, is Ninja as a subjob. Dual-Wield, Utsusemi, and Tonko are just to damn convenient and powerful, and stand unmatched by any other subjob. Invisibility and Sneak are availible by /WHM, /RDM and /SCH, but at the cost of physical statistics and damage mitigation from Utsusemi. /WAR, /SAM, and several other jobs offer great bonuses to attack power, but cannot prevent aggro from monsters.