02-22-2008, 09:58 PM | #72 (permalink) |
| Fan of Murphie Brain of Knowledge Join Date: May 2006 Location: Largo, FL Posts: 1,590 Style: Thanks: 101 Thanked 287x in 170 Posts Gil: 10,310 Bank: 55,801 Total Gil: 66,111 Donate | Re: Battle System Improvements (02/22/2008) Originally Posted by Onionsoilder | | I have an idea. What if SE made it so merits were interchangeable within their category, but could not be moved to other categories? For example, somebody who has a PLD and a BLM could alternate their merits between Enimity- and Enimity+ as needed, without suffering any penalties, but they could not take the Enimity- merits out of BLM and get Thunder Magic Potency. | You'd still end up with roughly the same problem. A PLD could put his 20 combat merits into 8 sword, 4 parry, 4 shield and 4 evasion. And then when he switches to THF, he could move the 8 sword to 8 dagger. Etc etc. There's a whole lot of flexibility just within the combat skills category. Lyonheart
lvl 75 WAR, 75 BST, 75 BLM, 71 NIN
Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
Fishing 60
Lakiskline
Bonecrafting 100.0+3+3,
Leather 60+2, Woodworking 60, Alchemy 60
Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork |
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