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Old 02-22-2008, 06:25 AM   #15 (permalink)
Omgwtfbbqkitten
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Re: Battle System Improvements (02/22/2008)
Originally Posted by Malacite View Post
SMN's brokenness?
You don't level SMN, you bitch about the job a lot though. Really, we know the adjustments are coming, we know new avatars are coming. We don't know when, but we know its in the works. Why not stop this inane crabbing about the job? Its just about as annoying as the incessant and needless wants RDMs have.


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The cost/drop rates of dynamis
Just because you're too lazy to farm, too lazy to craft or BCNM doesn't mean there is anything wrong with the cost of entry. The cost is partially there to discourage spam, along with the three day wait, I might add. Its also there to prevent every damn LS on the server from cramming themselves into a zone that cannot be instanced.

If you want to complain about anything for Dyanmis, complain about the lack of instancing. The cost is reasonable and often split between LS member, often ending up less than the present entry fee to Limbus? If you can't whip up 30k before a run, you have some more pressing matters to attend to in this game than doing Dynamis.

And SE has said it before - relics are INTENDED to be rare. There would be nothing special about relic if it dropped commonly. Linkshells have been taking advantage of the TH info given at fanfest, asking THFs to sub /BRD and elegy on mobs in Dynamis, so they can hit more mobs and get on more of the mobs the hate lists.


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and broken state of Zilart end game?
Zilart Endgame is what it is, if you're expecting a massive overhaul of Zilart endgame anytime soon, you may as well just give up. If you don't like Zilart Endgame - and I'm honestly not fond of it - then you have the option of not doing it. However, you won't get everything you want if you avoid Zilart endgame. At this point, its just a neccessary evil and no matter what SE does to Zilart endgame, people will complain about either what has changed and what has not. Its best to just present further alternatives to Zilart endgame, which ToA's endgame has proven to do incredibly well and those trends will likely continue with WotG




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