Thread: Why FFXI?
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Old 02-12-2008, 12:11 PM   #9 (permalink)
Ziero
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Re: Why FFXI?
Originally Posted by Omgwtfbbqkitten View Post
Endgame - you're getting way ahead of yourself here. You have to be 65 minimum for Dynamis and people still prefer you be 75. Access to Tu'Lia and Al'Tileu zones require a lot of commitment and time, not to mention Tu'Lia access requires you rain Nation rank 6. You must be a minimum of 30 to start CoP missions and to progress all the way to Al'Tileu almost requires two 75 jobs in most cases for the sake of flexibility. Assault content starts at 50 and players usually insist on doing them uncapped at 75. Salvage and Nyzul Isle you need to be 75 for and past ToA mission 15.
I'd just like to comment on this part, though I'm more then likely the exception, not the rule. Sky and most of Zilart can be done with a job 65-70 if not less. I know with a balanced party me and my friends were able to do ZM4 all the way to Sky with numerous less then 70 people in the group with the only death being when I pulled hate on ZM8?(the BC fight in Delkfutts) and got hit with an 800+ light blade while in low yellow HP. And getting to rank 6 in and of itself is *far* from an endgame experiance.

Also, I frequently (twice a week) do Assaults with a semi-static (who ever is on and free) group of LS mates at the 60 cap. Currently I'm SL rank and have beaten roughly half the availible assaults I can access. Only thing holding us back is the fact that we often do ranks for the lowest of the group resulting in many repeat runs (Hate. Rocks.) I'm also up to Puppet in Peril with almost the same group of mixed lvls as we used to get ZMs done.

And CoP, my favorite of all expansions due to the capped mission system, may not be endgame, but it's certainly a challenge availible to almost all level of players.

*Many* 'endgame' events can be done with a less then 75 job...if you have the right friends.



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