Originally Posted by Murphie |
| Dancer die may (or rather, will most likely) boost some sort of effect that Dancer provides for the party. You know, whatever that happens to be. Of course, I have no idea what that might be. I mean, I'm pretty confident that DCR? DNC? DAN? will be support of some kind, but beyond that I've got nothing. |
COR buffs usually are lifted from job traits or at least some quality of the job itself.
Ninja, Choral, Rouge and Gallant Roll are really where SE took some liberties, as none of these were based on a job trait, but more of a dimension of the job.
Bard, for example, cannot be interrupted, the only way to stop a Bard song is by silence or stun. You can wail on a BRD and he'll keep singing. Since Resist Silence would have been an incredibly lame trait to share, so they worked that into an AoE Aquaveil Spell.
THF has Evasion Bonus as a Trait, but Ninjas strive to be evasive as well. Rouge Roll ended up playing off THFs high DEX and ability to do garunteed critical hits often with Sneak Attack, so that was skewed to a Critical Hit Rate bonus buff, essentially free merits through a buff. NIN was given the Evasion Bonus Roll.
So that's a Ninja buff that ninja-ed THF skills.
PLD's role is to absorb the blows so Gallant's Roll was made to convert a portion of the damage taken and return it onto the enemy. Total artistic liberties there, but the recent update actually has made this buff situationally useful. I've actually taken what would have been a 400 damage hit and reflected 150 points of damage and only took 250.
Think I'm gonna go fiddle with FFT and FFX-2 for some ideas.
BTW, Murphie, +hMP buff already in the game, Healer's Roll (WHM).