Originally Posted by Balfree |
| for any craft to be profitable, if you cant HQ, you better start farming the materials. |
In my experience that is not correct. I have never made an HQ, I have never mined a thing, and I've made about 50-60k so far from my Smithing, which is only level 13. I know that is still small beans for established players, but for a new player like me that is healthy revenue. And considering that many people think leveling a tradeskill is a cost, rather than a profit, I think I'm doing well.
The few times I have tried to mine, I found it to be a distinctly un-profitable activity, when I compared it to how much money I could earn by farming unrelated items and simply selling them, etc.
I think a more accurate statement would be: For any craft to be profitable, you had better learn how to buy things cheaply from NPC's, and become familiar with the quirks of the seperate AH's.