| Quote: |
| The reason everyone thinks they're hard is promyvions are the first set of missions that weed the morons out from the players. |
Couple corrections, reason everyone thinks they're hard is because when they came out, they were hard as fuck. When they were released, I stalked a group up to the top, their BLM had to go so they invited me on. VERY competent group, only person who didn't have items to spend was myself. We did very well for a long while, until Dem started spewing out babies at a rate we couldn't handle, and we died, because as we all know, babies love soft squishy things such as mages.
other main reason is like the above, but less so. Bad shit has a tendancy to happen with those bosses. So one bad Carosel, your tank dies, your mage dies, and then shit just hits the fan. As an example, I beat holla first try. My group started using anima at 70%, the thing didn't even BLINK at us, it just stood there and took a pounding. I've had friends who've used anima, and the thing didn't even blink at THAT. It's some parts skill, but there's also a fair chunk of luck involved.
EDIT: Unless there's a group of SMNs involved. SMNs make promy so damn easy if they aren't retards. I've always wanted to try an all SMN promy... Six summons, send in avatars, melee to 70%, 2Hr, Astral Flow, Astral Flow, Astral Flow, Astral Flow, Boss probably dies here, Astral Flow, Astral Flow, I'm impressed if the boss isn't dead yet. 30 seconds after all the AFs are finished... Astral Flow, Astral Flow, Astral Flow, if the boss isn't dead by now, you're casting his damn element, etc.