Thread: Alchemy 70-80
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Old 04-18-2007, 08:08 AM   #4 (permalink)
NicasinXS
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Re: Alchemy 70-80
Originally Posted by Sabaron View Post
I did:

Spartan Bullet (71)
Halcyon Rod (76)
X-Potion (77)
Bloody Bolts (81)

X-Potions sell fast. I only made one 12-stack bullet pouch of Spartans and a handful of fishing rods, but I made tons of X-Potions and Bloody Bolts. You just need a lot of space for the potions. I was lucky enough to have a DRG friend who bought somewhere around 30-50 of the potions I made. X-Potion sells 14/day though, so you shouldn't have too much trouble.

You can also make a stack of Paralyze Potions. I don't bother with the fish--I just buy the dust from the goblin. Save a stack or two for Stun weapons from 80-91. The Mamushito is used by practically every NIN that breathes, but you'll probably sell them at a loss...Only the HQ is worth anything and even then it's not worth enough to make up for the 10% rate. The Kukri market on Asura was also killed by someone selling them for 10k--bearing in mind you can get 9.8k for them selling to merchant, but people are stupid.

When I did 80-90, the item fishbot army was in full effect, and I couldn't keep Composite fishing rods in stock--their fishbot AH mule would buy all 7 rods at once rather frequently and I had competition. Fishbots used to go through a lot of rods, but I'm not sure about now.
This is very good advice but let me add something.

If you are lvl 70 you can just skip straight to X-potons which are great lvling cuz you get your gil back mostly. You can get some advanced synthesis from you guild which will add 3 lvls to your synth putting you in range of good skill ups. So you can go 70-77 on X-potions that way without having to make annoying spartan bullets or gil dumping halycon rods. Bloody bolt heads are a great skill up aswell from lvl 75 up.

Guild advanced synthesis is your best friend if you are lvling up skill. Also regular synthesis support adds 1 lvl and its free.
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