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Old 03-27-2007, 02:47 PM   #12 (permalink)
Lasareth
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Re: Advanced macros?
The idea of having two currently selected target has a lot of utility, especially in beseiged (where people and npcs mysteriously disappear from time to time). However, how would someone swap in mnd equipment into that type of macro? If you want to paralyna someone, you want mp over mnd, and if you want to paralyze something you want mnd over mp (unless you're talking a huge amount of mp loss from swapping).

The only ways you can equip swap with those types of macros are:

/equip
/ma "paralyze" <stnpc>
/ma "paralyna" <stpc>

Consequence: Lose mp if you equip past max

/ma "paralyze" <stnpc>
/equip
/ma "paralyna" <stpc>

or

/ma "paralyze" <stnpc>
/ma "paralyna" <stpc>
/equip

Consequence- you're never in your mp set upon casting paralyna.

/ma "paralyna" <stpc>
/ma "paralyze" <stnpc>
/equip

Consequence- You always paralyna someone before you can paralyze an enemy.

It's just not practical and forces you to make another macro to swap to a mnd set, which is contradictory to the idea of having a single consolidated macro. That's not to say mnd macros are bad... but there's a world of problems that comes from every possible permutation of what you guys are wanting, which I think only overcomplicates things, not simplifies them.
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