Originally Posted by Icemage |
Really though, the problem is that TP-burn parties focus intensely on efficiency over time. Perhaps the best way to alleviate the problem is to provide a new form of XP party that can rival a TP-burn that makes use of the currently less-desirable job. Of course, saying this and finding a design that does it successfully are two entirely different things...
Icemage |
I've always had a concept of a quest that granted a new form of signet should be added. Instead of only a bonus for chaining, a bonus would also be given for skillchains and magic bursts as well. Another bonus given for EXPing in Zones not under conquest by your nation.
Make it some quest, people on the mainlands are thinking the Near East has made adventurers soft and want to reinforce teamwork and strategy. Some questable NM involved and all that. Make it a quest accessable to players at level 50 thier first time through. Something like that.