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Old 01-08-2007, 11:45 AM   #5 (permalink)
Macht
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Re: Cutting up a model?
Originally Posted by kidria View Post
You could use VRS to do it, just gotta know where the wrist actually cuts off for normal hand/glove armor. Open another hand .dat, delete those parts, and copy over the hands to that .dat. Should be a basic tut around here or on the forums here under VRS - http://www.ffximc.com/ GL.
Well much of this process is kind of more then what you really need to do. Just open the swimsuit top and delete the vertex's that are not needed leaving only the hands. Then just save it, at this point if you see it in modelviewer it should look like the body is missing when you pull up the Swimsuit top.

Then just retexture that .dat and publish as gloves. That is the direct method and don't forget to take that ##org.dat file and put it back to ##.dat so that you have the swimsuit still. Otherwise when you enter the game you see floating heads with hands and legs (When the person is wearing a swimsuit).





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