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Old 12-23-2006, 05:48 PM   #12 (permalink)
DanteWolfWood
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Re: Deliberate level capping
Originally Posted by Icemage View Post
XP parties at higher levels make more XP than the ones at lower levels in most level ranges. If Lesser Colibri are being exploited, then that's an indicator that it's way too easy an enemy, and the monster should be buffed.

I see your point about jungles/garlaige/etc. but you still make more XP at higher levels than at lower ones. Average PT at level 15 makes maybe 2-3K per hour. Average in the jungles around 25-30 bumps to maybe 3.5K per hour, perhaps as high as 4 or 5K with optimal gear and setup. The average keeps pushing up every 5-10 levels consistently - ToAU makes the process more pronounced because of Sanction, but it doesn't change the dynamics of kill speed.

As for powerlevelling, you could make it go away completely by applying a penalty to spellcasters who cast healing spells on players 10 levels or more below them. Give them Weakened status if they do it and you'd see the PLs pretty much vanish overnight I'd think.


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