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Old 12-02-2006, 03:12 AM   #1 (permalink)
infchaosdrd
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Question on HQ synthesis
I was hoping someone could help give me help making High Quality Synthesis.

1) How high does your skill level have to be above a skill cap to consistently make HQ#1 sysnthesis items?
1a) How about HQ #2,3, and 4
2) Are there different sounds for successfully synthesizing HQ#1,2,3, and 4?
2a) I know when I finally make an HQ#1 synthesis, even if the product is the same, I can tell because it lasts a little longer(the synthesis does) and at the end of the sythesis, it makes a 1 barely audible chime.
2b) Are there more chimes to alert you that you have done a HQ#2,3, or 4 synthesis.
3) Are the old rules still in effect, in specific, are you much more likely to get a HQ synthesis during New Moon, and on a day when your crystal is weak?

The reason Im asking these things is because I want to know when making worm paste, carrot paste, herb paste, etc. is profittable, because it really isnt until HQ#2, when you are making 6 in a batch, especially when you make HQ#3 and HQ#4.

Plus, I want to know when I can go back to my old cooking recipes or lure recipes, and be pretty confident that I am going to get that Juicy Mutton instead of the tough old Roast Mutton, and when I can synthesize a worm lure, and get a frog lure, or a shrimp lure, or even a lizard lure, whatever bites at that last one.

Thanks for any and all help. Take Care.



Zaldor from Alexander
In-Game eMail :
infchaosdrd@pol.com

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