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Old 10-29-2006, 11:26 PM   #9 (permalink)
Nomido
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Re: Tutorial: How to get rid of messed up ingame Textures
Originally Posted by Stromgarde View Post
That's really overcomplicating things... if you have VRS, you don't need to go anywhere near a hex editor, just make sure that both images (the yellow boxes) are on the model, make sure the names and internal pointer of the texture (purple boxes) are accurate.
Hallihallo Stromgarde

I try this when i get home. So you just have to put a second image
to the model and VRS will calculate the size right even if the image is
lager then the initial image?

Nice Day
Nomido
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