| Re: Ideal Party Setup It obviously depends on many things, but my favorite type of parties are:
NIN for tanking (above 60~)
THF for helping NIN with hate, and to do amazing SC damages
BRD for my MP ^^
WHM as a healer
BLM that's me
DRG / MNK / WAR / SAM as damage dealers and skillchain partners.
Props of DRG:
Good damage overall, provided the wyvern is present most of the time, at 60 and above, my experience with drg has been a very fruitfull and enjoyable one, they gain super TP, that's all i'll say, <3 drg.
Props of MNK:
Wow... they keep stealing hate with the dmg they do and the TP they get, imo, the best DD in the game, specially side by side with a THF and a NIN! Distortion -> Light! and the BLM doing double MB and the mob dieing in 10 seconds D8
Props of WAR:
Saves you in a pinch, deals more than enough dmg, TP gain doesnt lag behind, overall a great job in any way.
Props of SAM:
My favorite melee job, the Samurai... oh the Samurai.. i used to be one~heh. TP for le win, damage is above average, constant 100% tp is this job's main trait, they will not let the SC down, ever!
IMO, a good party NEEDS a good skillchain, i hate DRK with a heart because i havent ever come across a DRK that skillchains properly, the SC partner waits the whole battle for the DRK to get tp... and then most of the time it's already too late, but yea, they use it on next mob and the damage is off the hook, but i prefer SCing in everybattle thank you. |