| Re: Advanced Model Editing Advice Sought: Greatsword I was afraid of that. Metaseqoia prohibits exporting under the 'trial' version, and from what I gathered from the website the full version is not available in english. That being said, there are some hidden components to the .DAT format that I haven't quite been able to get a grip on yet.
The model viewer 'knows' what the original model was, and shoehorns it in only when the original source model is on the currently displayed avatar, even between subtypes of the same weapon/armor slot.
Aside from that there's also the problem of adding/removing polygons, which it appears I can't without severely boning something.
As for the stretching, it's unavoidable as far as I can see. I can't figure out how to repaint the texture map, so until I can, stretchy stretchy it is. Last edited by Stromgarde : 07-19-2005 at 09:22 PM. |