| Quote: |
| Rate of MP gain while healing is not effected by the total number of MP you have. You should both recover 100mp in about the same amount of time. |
This is not quite correct, the reason is that you gain an extra 1 mp per tick, so sitting longer is more efficient than sitting shorter. To give an extreme example lets say player 1 has 400mp and player 2 has 200mp
The mp regaining will look like this:
p1---p2---total
15---15---15
16---16---31
17---17---48
18---18---66
19---19---85
20---20---105
21---21---126
22---22---148
23---23---171
24---24---195
25---05---220 (p2 done)
26---00---246
27---00---273
28---00---301
29---00---330
30---00---360
31---00---391
09---00---400 (p1 done)
That took 11 ticks for player 2 to regen 200mp and it took 18 ticks for player 1 to regen 400mp, so player 1 regened on average 400/18 = 22mp per tick and player 2 regened 200/11 = 18 mp per tick
So there's a rather large difference in regen capabilites the more mp you have if you do it correctly.