| Keeping Pets If they ever make it where BST can keep pets, I'll not only drop the plan to make a BST/WHM, I'll probably drop the game. Look at what happened to Ultima Online. Tamers became the most powerful and unbalanced class in the game by a gigantic reach because they could sic their overpowered pets on anything with almost no risk of being injured. Any place a warrior or mage could fight, a tamer could do better. I'll cry if the same happens to FFXI. Many of these jobs are based off of the old FF games, and nowhere could a beastmaster keep a pet after the fight. The fact that we can keep them for 5 mins is pretty valuable, but any more than that and Square would be repeating others' mistakes, which I believe they are too smart to do. The best thing about FFXI is the balance. |