| Obviously the job is fubar if its not beneficial to party with one, dontcha think? Does anyone honestly think the designers sat around a table and said how they can make the job complicated and difficult? NO!! Jobs are supposed to be fun. A beast tamer obviously can be made betetr by changing a few things which many are saying is wrong, like exp loss for the pet and having to retame your pet all the time.
Also, different isn't always better. Its much better to use whats been done and add gameplay to it. Make it play more like a Pokemon game instead of the almost worthless job it is now. Is anyone really happy with the class? No. So fix it for the US release. Let pets gain exp and grow with your character so its better to keep them then to just let them go. Don't hurt the job because the pet sucks up exp when you're in a group. How is that not better than what we have now? All the pet should be is an alternative way for a character to attack using a minigame of sorts with rules to manage your pets, not some curse upon the player!!
Square knows how to make it better, because its obvious. |