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Old 06-16-2003, 06:47 PM   #32 (permalink)
Paiku
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Originally posted by Kosh
Uhhhhh, you do know that Everquest is NOT player vs. player don't you? I'm not flaming but this just seemed like an absurd post....
Not absurd at all, just apparently too full of reality that it flew right over your head.

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Uh, you start off by stating Everquest (a non PvP mmorpg) is the most popular mmorpg than say FFXI will not be as successful since it is not a PvP mmorpg.
No, I said FFXI will not be as successful because PvP isn't included, and when someone made mention that it will be included, I made an addendum in a later post. And Everquest has PvP.

Don't twist my words to suit your purpose.

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Well that makes no sense... if anything, it shows that FFXI will be successful since it follows the same formula as the game that you stated was the most popular mmorpg (Everquest).
Meaning no one has any reason to leave Everquest just yet, right?

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So, needless to say, I think your statement is off-base and unfounded. Obviously, you have never even played Everquest or know what it's about. And don't say that the dueling in Everquest makes it a PvP game because that doesn't make a PvP game at all.
Funny, PvP stands for player versus player combat. All that is required to fit the bill is to pit one player against another in a situation where they compete with one another, and there is a definitive way to win. If you're going to debate with me, don't go into making your own definitions of what "qualifies as a PvP game".

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First of all, it only allows one on one fighting when both people agree ahead of time and there is no penalty for dying (hardly the formula of your standard PvP game). Second, I played Everquest for a year and only saw people duel a couple of times. It was rather pointless and people only did it when they were really bored. Trust me, NOBODY pays $10 a month and plays Everquest for the dueling. NOBODY.
But it's an option. You never limit people's options.

Most people never bothered with those chess boards on Ultima Online, but I found myself using it with others on occasion. It's just a small thing, but again, you never limit people's options. More, not less, is better when it comes to gaming.

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I guess my biggest question is: If, as you say, U.S. players like PvP so much, than how do you explain Everquest's success??? By your logic, shouldn't the most popular MMORPG be Ultima Online? It's not.
Many factors fall into Everquest's success. Marketing for one... that and the media's quickness to mention the game and use it as a standard to measure other MMORPGs. The sheer size of the game is another factor.

PvP is just another selling point.

Final Fantasy XI is competing with LOTS of other MMORPGs. What does it offer that other MMORPGs don't? Here's a hint: nothing. Oh wait, there's the Final Fantasy in the title. And some Chocobos.

What's my attraction to the game? The style. I prefer the art style in Japan over our stuff. And I've already listened to FFXI's musical score beforehand and enjoyed it, which is an important feature for me.

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Now add a cooler job system,
Ragnarok Online will beat this out in a few more months, which is *gasp* about the time when FFXI will finally release in the US.

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better graphics
Already beaten out by the upcoming Star Wars Galaxies, Asheron's Call 2, etc.

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and the Final Fantasy universe that thousands of U.S. players have fallen in love with
Whom the majority have absolutely no interest in a MMORPG.

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and take away Everquest things like corpse runs and kill-on-sight city guard stupid faction crap
I somehow doubt this is going to be plastered on the back of the box when the game hits retail. Most gamers are uninformed. And for those that ARE informed, the majority don't care about MMORPGs anyways.

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and I think without a doubt it will be a smash hit.
And I think someone is counting their chickens before they're hatched.

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Well this post is long enough and I think I've made my point. If I really needed to, I would go into detail about how "the second most popular mmorpg", Dark Age of Camelot, is only a partially PvP game. It is not even a full PvP game like Ultima Online. I don't think PvP is as popular as you think it is...
"Partially PvP" or "Fully PvP" really is irrelevant. See above paragraph again about what PvP is defined as.

PvP combat is very much popular. Why do you think online FPS's continue to succeed? Why do you think Ultima Online continues to live, despite being horribly outdated compared to every other MMORPG out on the market? People love the thrill of competing against another player.

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And I'm certain FFXI will beat out Everquest after it's out a while. Everquest is getting desperate in lieu of FFXI's release and is planning to come out with Everquest II already. [/b]
And I /KNOW/ it won't. SCEA will make sure of that.

I've had this same ol' kind of debate twice before with people for two other games. Naturally the members of the boards for the respective games were SO confident that their new game of interest was just going to blow away the competition. Naturally, I ended up being right both times. Probably because I have a slight grasp on how the gaming market works.

Final Fantasy XI will do well, but it will not beat out the competition. Period. The MMORPG market isn't very big to begin with, and it's becoming saturated with all these new MMORPGs all over the place. Final Fantasy XI brings nothing really new to the table, and thus does nothing to stand out. This is just the hard, cold facts.

Believe what you wish. Meanwhile, pray that Stratics.com decides to make a section covering Final Fantasy XI someday, which is pretty much the site of choice for most MMORPGers these days.
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